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Weapon grip/hand placement animation editing


hopecandecieve

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Does any1 know if it is possible to change the placement of the hands? Basically like lowering the left hand position animation for holding weapons that have front ends that drop below the placement of the right hand. Essentially fixing the problem of the left and sitting INSIDE of the weapon model or the fingers from stinking INSIDE of the pistol grip animation. Another reason I am trying to find this info is because I have seen a LOT of totally WICKED custom weapon models that have a vertical tactical grip for the left hand. Is it possible to change/alter the location of the hand or the individual fingers so that they dont clip through the model? I know how to access the file for the different weapon class grips, but how exactly would I go about editing them? I have seen all of the custom idle animations, so I know it has to be possible. If any1 has any knowledge or suggestions, please, Im begging here lol, let me know. Ive posted some examples of the problem below...

 

http://www.fallout3nexus.com/downloads/images/3886-1-1234315632.jpg

http://www.fallout3nexus.com/downloads/images/4362-2-1237331608.jpg

http://www.fallout3nexus.com/downloads/images/4480-4-1235875754.JPG

http://www.fallout3nexus.com/downloads/images/5046-4-1237751708.jpg

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- It is possible to change or make new animations.

- It is a pain to make good/non-plastic ones.

- Most people lack the knowledge to do so.

- It is a greater pain to seamlessly add them to the game, and people with the knowledge to do so AND do the animations is rare.

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best bet would be to ask animation modders. There are a couple that have popped around fo3 nexus, and there where quite a few on oblivion (shouldn't be too different).

Even so, it is easier to take a weapon and stretch/modify it to fit the poses/animation than to fix a specific animation.

For that... well, there's nifscope... and blender... happy editing.

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