Ninja Monkey007 Posted September 13, 2013 Share Posted September 13, 2013 What's up Nexus! Haven't been here in a while. I remember when it was just TESSource :). Anyways, I am looking for a way to be able to label a container on-the-go. I am one that likes to keep things organized in my houses so I like to have a bunch of containers that are labeled such as "Weapons", "Armor", etc. I know there is no way to do it in vanilla Papyrus but I was looking in the SKSE documentation and found only the SetName function which changes the name of the base object which is not what I am trying to do as it would change the name of every other reference to the base object. I don't believe there is a way to do it but I'm just double checking with you guys! If there is no way I will just have to label them myself in the CK. Thanks guys! Link to comment Share on other sites More sharing options...
eLucifer Posted September 13, 2013 Share Posted September 13, 2013 Just make a chest with a new base ID and name it whatever you want. Link to comment Share on other sites More sharing options...
Ninja Monkey007 Posted September 13, 2013 Author Share Posted September 13, 2013 Well of course, but I wanted to create a mod for others to use on-the-fly in existing houses and just for convenience. If there is no possible way though, I'll have to go ahead and do that for personal use. Thanks anyways! Link to comment Share on other sites More sharing options...
gizmologist Posted September 14, 2013 Share Posted September 14, 2013 Possible with SKSE. http://www.creationkit.com/SetName_-_Form Link to comment Share on other sites More sharing options...
Ninja Monkey007 Posted September 15, 2013 Author Share Posted September 15, 2013 Possible with SKSE. http://www.creationkit.com/SetName_-_FormAs I said, that is not what I'm looking for because that manipulates the name of the base object instead of just the reference. If the object were unique it wouldn't be such a problem however. Link to comment Share on other sites More sharing options...
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