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NifBashed armour missing a piece in GECK/Game


G1996R

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Hi everyone, I'm hoping someone might be able to help:

 

I've been making my first armour with Outfit Studio and I when I imported it, the vest piece and body/arms piece from the Merc Grunt armour disappeared in the GECK. I thought it might be a bug so I tested the armour in game and nope, the piece is still missing.

 

I've checked and re-checked a few times in both Outfit Studio and Nifskope and each time, the piece shows up fine. I've also tried removing and re-adding the pieces in outfit studio in case I mucked something up the first time, but the same issue occurs. I'm at a bit of a loss, can someone ID what's going on?

 

Thanks very much.

 

Also, not sure if it's relevant but the Merc Grunt armour that the piece is taken from shows up fine in game

 

Here are some images:

 

https://drive.google.com/file/d/1iUmTqcDccQl1F7-bkdEIh6spQqds2chJ/view?usp=sharing

 

https://drive.google.com/file/d/1MerDhFwCWxCWhh3NQeO36hGIA19xcORe/view?usp=sharing

 

https://drive.google.com/file/d/1pzaicF1tk9IZF1_soDyN2xfGJ5hDbrnd/view?usp=sharing

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I have never used Outfit Studio for FNV.

 

If the piece shows up OK in NifSkope then most likely the problem is that the shader flags aren't set correctly. You can fix the shader flags in NifSkope.

 

Otherwise, the missing piece might not be rigged properly to the skeleton. That would be an Outfit Studio bug. I can tell you how to fix it in Blender but like I said I don't use Outfit Studio so I can't help you there.

Edited by madmongo
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Thanks for your help! I sorted it out. Basically I'd created the error myself while messing around with the outfit in blender. Importing the vanilla outfit and editing it in outfit studio worked.

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