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Vanilla Animations failing to work


SleepyBear64

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I have a very annoying issue: Most vanilla animations are failing to work. I have noticed so far:-

- Book covers & pages not turning (stops you getting some clues)

- Notes and signs not being added to inventory for reading when "picking" up

- Puzzle pillars not turning

- Levers not moving

- Pull chains not activating gates / traps

- Swing blade traps and spiked gate traps not working

- Placing of items on displays failing (eg: Golden Claw not being placed - so I assume this will affect anything displayed)

- Claw puzzle doors not working (the icon wheels won't turn), and a claw is visible in the "lock"

 

Note that the sounds of things working is still there. (The trap failure is nice, but game breaking).

 

Many of these issues were discovered in Bleak Falls Barrow. (The Pillar Puzzle here still triggers the poison arrows, as the pillars are still set incorrectly.)

Still early into my first "working" playthrough since AE began (had to upgrade computer to cope with all the CC content added)

I also have a very heavy mod list, with DAR and Nemesis running. All DAR animations appear to be working fine.

 

Any help is appreciated, as I am only a mod user, not a mod creator (you guys are awesome).

 

Animation Mod List

360 Movement Behavior SE
Relaxed Sneak Animations
Project New Reign - Nemesis Unlimited Behavior Engine
XP32 Maximum Skeleton Special Extended
Simple Dual Sheath
D13 Faster GET UP STAND UP animation vanilla friendly SSE
EVG Animation Variance
EVG Conditional Idles
Conditional Expressions - Subtle Face Animations
Immersive Interactions - Animated Actions
Zartar's Character Behaviors Enhanced
Thu'um - Fully Animated Shouts
True Directional Movement - Modernized Third Person Gameplay
Dynamic Animation Replacer
Dynamic Sitting Idles
DAR - Modesty - Cover Yourself
Animated Armoury - DAR Version - New Weapons with animations
Animation Motion Revolution
Go to bed
Movement Behavior Overhaul SE
Bathing in Skyrim

 

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