GowiHasti Posted March 3, 2022 Share Posted March 3, 2022 (edited) Theres a ring mesh from a mod I want to make into a left ring (I have the modders permission) which in my private mod uses biped object slot 60 for. I used nifly in blender to move into the proper place on the mesh, the unpaint the vertex weight from NPC R Finger10 [RF10] to NPC L Finger10 [LF10], export it with nifly, load it into the CK & in the AA it looks perfect but when I load the game & generate it with the console & put it on it's invisible! What else is left to do? What am I missing? Did I mess up somewhere along the way? Edited March 3, 2022 by GowiHasti Link to comment Share on other sites More sharing options...
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