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Posted

When you exported the .nif from Blender, did you reset the shader flags in NifSkope?

 

The flags will be under BSShaderPPLightingProperty. You double click on the line and a menu will drop down. Place a check mark next to the name of the shader flag.

 

They should be: Specular, Skinned, Window_Enviroment_Mapping, Remapple_Textures, Shadow_Map and ZBuffer_Test.

 

If you make any changes to the body, you will also need to set the FaceGen flag.

Posted (edited)

When you exported the .nif from Blender, did you reset the shader flags in NifSkope?

 

The flags will be under BSShaderPPLightingProperty. You double click on the line and a menu will drop down. Place a check mark next to the name of the shader flag.

 

They should be: Specular, Skinned, Window_Enviroment_Mapping, Remapple_Textures, Shadow_Map and ZBuffer_Test.

 

If you make any changes to the body, you will also need to set the FaceGen flag.

 

Window_Enviroment_Mapping and Shadow_Map wasn't selected. For the part that shows the skin, FaceGen was already selected.

 

Did what you've just said, tested it, nothing has changed. The mod with the updated .nif: https://drive.google.com/file/d/1tR7IU4oGz1RDO3mcEgGGp6S93cFv5sy3/view?usp=sharing

Edited by AkantGuray
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