AxlDave Posted September 17, 2013 Share Posted September 17, 2013 When playing FO3 I noticed that every time I revisited the Brotherhood Citadel, all the characters around that area seemed to respawn. I noticed for two reasons: 1) In one corner there is a battle going on between a supermutant and a rooftop guard. Often the guard would die, then the supermutant but upon a revisit, both were alive and well again. For a very short time. 2) All the guys I gave gatling lasers to seemed to have lost or flogged them. What I require is for the respawn... script, is it?... to be deactivated so the Citadel behaves like any other town where if someone has a kickass laser, they keep it, and if someone dies, they stay dead like any decent, self-respecting person would. I am not sure if this can be done easily, but it interferes with my plans to kit out everyone I approve of in the Wastelands (the others die. Of course.). As such, if anyone could either fix this or explain how it could be done there would be much appreciation forthcoming. Link to comment Share on other sites More sharing options...
kingwilfre16 Posted September 18, 2013 Share Posted September 18, 2013 In my conquest of the capitol wasteland (destroying megaton, opening the door in the back of tenpenny tower, destroying the citadel.) I have always wanted the brotherhood to stop spawning too(and the ghouls at tenpenny tower upon Roy's death.) Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 20, 2013 Share Posted September 20, 2013 I could do that. But there is a reason for this, all the BOS take part in something, and the game would go crazy if they didn't have NPCs doing the tasks, so the game would break. But I can do this. just reply a simple answer like "never mind" or "oaky do it" to confirm Link to comment Share on other sites More sharing options...
AxlDave Posted September 20, 2013 Author Share Posted September 20, 2013 I am not sure if I understand the problem correctly... As I understand it, the BoS at the Citadel all have to take part in some scripted action, possibly the march on the Jefferson Memorial with Liberty Prime. As such, any of these that are dead will be unable to participate and that will result in a game crash. If this is the case, then that is not a problem as I am intending to keep all BoS alive and well (particularly the Citadel ones). If however I have misunderstood the problem, could you please explain in more detail what errors will present themselves and why? Link to comment Share on other sites More sharing options...
kingwilfre16 Posted September 20, 2013 Share Posted September 20, 2013 how bout one that stops spawning if you destroy the citadel, but increases spawning if you destroy the crawler since resources are no longer being used to fight the enclave due to their defeat. Link to comment Share on other sites More sharing options...
AxlDave Posted September 21, 2013 Author Share Posted September 21, 2013 I could do that. But there is a reason for this, all the BOS take part in something, and the game would go crazy if they didn't have NPCs doing the tasks, so the game would break. But I can do this. just reply a simple answer like "never mind" or "oaky do it" to confirm Yeah go for it, I'll risk it Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 21, 2013 Share Posted September 21, 2013 I made it stop respawning all BOS, as some of them are regular. Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 21, 2013 Share Posted September 21, 2013 Here is link http://fallout3.nexusmods.com/mods/19518/? Any problems with it, Like Some BOS still respawning I will try to fix. Link to comment Share on other sites More sharing options...
AxlDave Posted September 21, 2013 Author Share Posted September 21, 2013 Nice, cheers man. Link to comment Share on other sites More sharing options...
kingwilfre16 Posted September 21, 2013 Share Posted September 21, 2013 any for my suggestion? Link to comment Share on other sites More sharing options...
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