daisy8 Posted September 20, 2013 Share Posted September 20, 2013 Hi everyone I have a vanilla dungeon with quest line, however, some of the triggers and activators in my game do not work with all players. When testing the game - 1. open Skyrim, 2. coc mymod - this creates a level 1 player called prisoner. For this player every part of the game works fine. If I use an existing character - a saved game for example - and try to play my mod some triggers and activators do not work as they should. One example is a round Hall of Stories door. I have one set up without the center section (for the dragon claw) and have a ring as the "required object to open" in the script. If the player gets the combination right, pulls a pull handle and has the ring, then the door opens, just as it does in the game with a dragon claw. But the game does not recognise that the player has the ring if the character they play is an already in use character. It works fine with the test "Prisoner". Why would this be the case ? How can I fix it ? This will surely be a problem if I upload my mod. There are only 3 or 4 things like this in my mod but they consistently work with "prisoner" but not with an existing player. I would be able to upload the mod if required. One screenshot below. Cheers Link to comment Share on other sites More sharing options...
IsharaMeradin Posted September 20, 2013 Share Posted September 20, 2013 Could it be that the existing character has already been in the dungeon or is using a save located in that dungeon? If you are dealing with scripts, those do not always behave as expected when using a save made in the area being edited. If everything works properly with the character created via COC at the main menu, then it should work for any character that is not currently saved in the modified dungeon. Any character that has visited the dungeon before, but is not saved within, might need to wait 10-30 days in-game to allow the dungeon to reset. Link to comment Share on other sites More sharing options...
daisy8 Posted September 20, 2013 Author Share Posted September 20, 2013 Hi there, thanks for the reply. I will do some more testing over the next few days. Might try a new character and see what happens. "Any character that has visited the dungeon before, but is not saved within, might need to wait 10-30 days in-game to allow the dungeon to reset." I did not know that, thanks ! I will let you know. Link to comment Share on other sites More sharing options...
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