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OK, . let's . make . a . MOD PACK . compilation


frampton

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I am lost, and i guess that are others like me too :wallbash:

 

The question is:

 

 

Since the launch, Fallout 3 its quite Unbalanced, the game it's amazing, but it can be better with add of some mods, there are a lot of then, but how many ll be necessary to make the game more complete?

 

 

Let's first list the not so good game atributes:

 

 

1 - No words for the 20 level cap...

 

2 - Nice itens, but not so many creativity (include special atributes in them, lucky, strg and etc)

 

3 - Easy dumb monsters, the IA it's so developed like a brain of mole rat

 

4 - Yes, there is a lot of factions, but only in the name, becose you cant realy interact with then, they are just enemy or friend, there isnt a real war

 

5 - Unbalanced Wepons, a granade do damage like a scretch.... its so much for my logic compreension.

 

6 - Lack of itens, wepons, armors, cloathing and etc

 

 

* summarizing: the game has a poor variety *

 

:verymad:

 

 

It's realy needed mods to fix above items

 

 

There are a lot of mods that resolve those questions, but they are all missed in the lists, so i propose to compile those information in just one pack to share with community.

 

 

 

The mods needed:

 

 

1 - Level CAP more than 20... like the original game 1 & 2 games, a lot of levels, skills and perks - Note: anyone know how solve the crash with evil karma after level 20? reset to level 20 it's not the real solution i guess... - it's good when have more and more perks to use, but for this its needed a LVL 40-50 cap, offcourse with less skill points to distribute in level up.

 

2 - A good item&Wepons Pack, that's add a lot off stuff to us, with good locations to get those special items and real looting too

 

3 - New monsters and maybe factions, more, better

 

 

Any sugestions?

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Until Broken Steel, the "revert to level 20" is the best we can do. Once that's out I may be able to see what they did to fix it and build off of that.

 

For items and weapons, you could try FOOK, Classic Fallout Weapons BETA, and things of that nature.

 

New monsters - we've got mods in the works for Geckos and Wanamingos. New factions - I don't think anyone's tried these yet.

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Until Broken Steel, the "revert to level 20" is the best we can do. Once that's out I may be able to see what they did to fix it and build off of that.

 

For items and weapons, you could try FOOK, Classic Fallout Weapons BETA, and things of that nature.

 

New monsters - we've got mods in the works for Geckos and Wanamingos. New factions - I don't think anyone's tried these yet.

 

 

So with the Broken Steel "update", it ll be possible to up toward lvl 20? even with evil karma?

 

 

TODAY we really dont have a solution to UP more than lvl 20 correctly?

 

 

 

 

Who are these FOOK team guys? They are INSANE mothe***** I LOVED THOSE GUYS!:

 

http://www.fallout3nexus.com/downloads/file.php?id=4448

 

I really need test this, 120 new weapons? 80 new equips?

 

Thats sound crazy!

 

 

:thanks:

 

 

Which mods has new monsters? is there any PACKs?

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fook is just another compilation... you love these guys? what for? for putting it in one pack? ok... but not for the items itself cause these were created by others....

 

yes we have a working lvl20+ mod yet and i use it without very much of a hazzle...

 

you want to combine the best mods? lol... mine alone comes around 500mb yet... i dont wanna know how big yours will become if you combine em all... good luck downloading for the next few days :P

 

apart from the fact that noone really has the same view on which mods are worthwhile and which not... of those 120+ weapons in fook for example i only use 10 or so...

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