Filmore Posted September 23, 2013 Share Posted September 23, 2013 If I want to modify an armor or other item in GECK that's part of a plugin or mod, how would I do that?I wanted to have some different effects on the item, so I created a new object property, assigned it a name and the wanted effects etc, then when I switch to another point in the tree view at the left, then back to object effects it was gone. It does work whrn I do it with fallout3.esm being the active file, but then I cannot assign the effect to the armor in the plugin. Link to comment Share on other sites More sharing options...
Tangyboxhead Posted September 23, 2013 Share Posted September 23, 2013 Use FO3 edit, then change your plug-in to a Master file, then slect it in Geck Link to comment Share on other sites More sharing options...
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