Eso1 Posted September 23, 2013 Share Posted September 23, 2013 I am getting frustrated trying to find ways to fix this problem, it ruins gameplay for me since it just makes the visual aspect confusing. Everytime i pass under a tree or building or edge of wall or anything that basically could give the effect of being under "shade", the entire view turns shaded and darker as if suddenly it goes from daylight to dusk and then returns to daylight, and this happens even under the smallest of objects like a building column or street sign, what settings can i change to fix this issue?? Link to comment Share on other sites More sharing options...
Eso1 Posted September 24, 2013 Author Share Posted September 24, 2013 This is a video of the issues i am having. Link to comment Share on other sites More sharing options...
Eso1 Posted September 24, 2013 Author Share Posted September 24, 2013 Whoops i guess the embed didn't work http://youtu.be/_1xiKK8z7Sc Link to comment Share on other sites More sharing options...
vlaka Posted September 24, 2013 Share Posted September 24, 2013 if you've installed a lighting mod i'd say something went wrong during installation.using an enb? Link to comment Share on other sites More sharing options...
Eso1 Posted September 27, 2013 Author Share Posted September 27, 2013 I had HiAlgo installed but i uninstalled it, is there a way i can edit lighting? Link to comment Share on other sites More sharing options...
vlaka Posted September 27, 2013 Share Posted September 27, 2013 make sure you've removed everything from Hialgo.You can delete your ini files and generate new ones by launching the Skyrim_launcher.exe Link to comment Share on other sites More sharing options...
Eso1 Posted September 30, 2013 Author Share Posted September 30, 2013 Hmm deleted ini files and new ones were created, but that same lighting problem exists, its starting to affect my vision alot of eye strain, could it be something to do with the HDR Bloom? Link to comment Share on other sites More sharing options...
Eso1 Posted October 3, 2013 Author Share Posted October 3, 2013 What would change the lighting settings in prefs? Link to comment Share on other sites More sharing options...
Georgiegril Posted October 3, 2013 Share Posted October 3, 2013 Are you running any mods that affect cities? That could change the lighting.Maybe post you BOSS log and your Prefs ini files here (enclose in spoiler tags), and someone might notice something. Link to comment Share on other sites More sharing options...
Eso1 Posted October 4, 2013 Author Share Posted October 4, 2013 (edited) Are you running any mods that affect cities? That could change the lighting.Maybe post you BOSS log and your Prefs ini files here (enclose in spoiler tags), and someone might notice something. Thanks for the advice!, but i do not know how to post BOSS logs, please bear with me. I can copy and post my prefs ini. [spoiler][General]fBrightLightColorB=1.0000fBrightLightColorG=1.0000fBrightLightColorR=1.0000iStoryManagerLoggingEvent=-1bEnableStoryManagerLogging=0[imagespace]bDoDepthOfField=1iRadialBlurLevel=0[Display]iBlurDeferredShadowMask=0fInteriorShadowDistance=3000.0000fShadowDistance=2000.0000iShadowMapResolutionSecondary=1024iShadowMapResolutionPrimary=2048iShadowSplitCount=2iMaxAnisotropy=1fLeafAnimDampenDistEnd=4600.0000fLeafAnimDampenDistStart=3600.0000fTreesMidLODSwitchDist=3600.0000fGamma=1.0000fDecalLOD2=1500.0000fDecalLOD1=1000.0000fSpecularLODStartFade=830.0000fShadowLODStartFade=200.0000fLightLODStartFade=1355.0000iTexMipMapMinimum=0iTexMipMapSkip=1iWaterMultiSamples=0iMultiSample=1iShadowMode=3bTreesReceiveShadows=0bDrawLandShadows=0bFull Screen=1iSize H=768iSize W=1024fMeshLODFadePercentDefault=1.2000fMeshLODFadeBoundDefault=256.0000fMeshLODLevel2FadeTreeDistance=2048.0000fMeshLODLevel1FadeTreeDistance=2844.0000fMeshLODLevel2FadeDist=3072.0000fMeshLODLevel1FadeDist=4096.0000iScreenShotIndex=2bShadowMaskZPrepass=0bMainZPrepass=0iMaxSkinDecalsPerFrame=0iMaxDecalsPerFrame=0bFloatPointRenderTarget=0bDeferredShadows=1sD3DDevice="NVIDIA GeForce 7900 GS"bFXAAEnabled=0iShadowMapResolution=512fShadowBiasScale=0.60iShadowMaskQuarter=4iAdapter=0iPresentInterval=0iShadowFilter=3bShadowsOnGrass=1bTransparencyMultisampling=0bDrawShadows=1[Grass]b30GrassVS=0fGrassStartFadeDistance=2450.0000fGrassMaxStartFadeDistance=7000.0000fGrassMinStartFadeDistance=0.0000[MAIN]bGamepadEnable=1bCrosshairEnabled=1fHUDOpacity=1.0000bSaveOnPause=1bSaveOnTravel=1bSaveOnWait=1bSaveOnRest=1fSkyCellRefFadeDistance=150000.0000[GamePlay]bShowFloatingQuestMarkers=1bShowQuestMarkers=1iDifficulty=2[interface]bDialogueSubtitles=0bGeneralSubtitles=0fMouseCursorSpeed=1.0000bShowCompass=1[Controls]fGamepadHeadingSensitivity=1.0000fMouseHeadingSensitivity=0.0340bAlwaysRunByDefault=1bInvertYValues=0bGamePadRumble=1bMouseAcceleration=0bUseKinect=0[Particles]iMaxDesired=750[saveGame]fAutosaveEveryXMins=15.0000[AudioMenu]fAudioMasterVolume=1.0000fVal7=1.0000uID7=0fVal6=1.0000uID6=0fVal5=1.0000uID5=0fVal4=1.0000uID4=0fVal3=1.0000uID3=94881fVal2=0.4000uID2=466532fVal1=1.0000uID1=554685fVal0=0.8000uID0=1007612[Clouds]fCloudLevel2Distance=262144.0000fCloudLevel1Distance=32768.0000fCloudLevel0Distance=16384.0000fCloudNearFadeDistance=9000.0000[TerrainManager]fTreeLoadDistance=12500.0000fBlockMaximumDistance=75000.0000fBlockLevel1Distance=25000.0000fBlockLevel0Distance=15000.0000fSplitDistanceMult=0.4000bShowLODInEditor=0[NavMesh]fObstacleAlpha=0.5000fCoverSideHighAlpha=0.8000fCoverSideLowAlpha=0.6500fEdgeFullAlpha=1.0000fEdgeHighAlpha=0.7500fEdgeLowAlpha=0.5000fTriangleFullAlpha=0.7000fTriangleHighAlpha=0.3500fTriangleLowAlpha=0.2000fLedgeBoxHalfHeight=25.0000fEdgeDistFromVert=10.0000fEdgeThickness=10.0000fPointSize=2.5000[Trees]bRenderSkinnedTrees=1uiMaxSkinnedTreesToRender=20[Decals]uMaxDecals=0bDecals=0bSkinnedDecals=0uMaxSkinDecals=0uMaxSkinDecalsPerActor=0[LOD]fLODFadeOutMultObjects=5.9000fLODFadeOutMultItems=5.9000fLODFadeOutMultActors=6.5500fLODFadeOutMultSkyCell=1.0000[Launcher]bEnableFileSelection=1bShowAllResolutions=1uLastAspectRatio=1[blurShaderHDR]bDoHighDynamicRange=0[blurShader]bUseBlurShader=0[Water]iWaterReflectHeight=512iWaterReflectWidth=512bUseWaterDisplacements=1bUseWaterRefractions=1bUseWaterReflections=1bUseWaterDepth=1 [/spoiler] Edited October 4, 2013 by Eso1 Link to comment Share on other sites More sharing options...
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