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Satellite mapper - need help


shaikujin

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I am working on a mod that places my character's point of view 10000 units directly above his head. Anyone knows how?

 

My only other alternative is to place him 10000 units in the air, change his angle directly downwards, then disable movement/angle changes. But there are a couple of problems -

 

1) followers will run like frenzied chickens to try to reach you (any ideas how to disable this?)

2) there's no way to use activate tcl using the script, so he falls (is there a way to create a transparent/invisible platform that I can create and move to the spot 10000 units above me, then move my character to the platform?)

3) because I am moving myself instead of the POV, I don't see myself on the map (how do I create a duplicate dummy of myself?)

 

Any advice is greatly appreciated!

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Thanks! I'll contact the author!

 

I seem to have a max POV distance that I can set, which is about 10 meters back (ie increasing the value beyong a certain number doesn't do anything)...hopefully it's not hard coded or there a way to bypass it.

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as for keeping him in the air

that's what collision boxes are for

use the script to enable or disable certain ones at will

 

I look forward to seeing what you have to have a birds-eye view for.

 

...

if you need any help with on how to do stuff

click the linky in my signature

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