Devalut Posted September 24, 2013 Share Posted September 24, 2013 (edited) Spells suck, how do we fix them?Take a look at a mage for a second, no look past the pointy hat and silly boots, look in his inventory...Robes - okay that's standardsome enchanted ring that does diddly for his magic costs... *yawn*. . .What the hell is this? A weapon? A mace? A KNIFE? You gunna make the nice bandit a sandwich while he slashes your jimmies off?Why aren't you using a staff!Oh staffs are just vanilla spells that fall off quickly...So then essentially you're screwed late game bub.lame, I thought wizards are supposed to be equally feared counterparts to a iron clad knight with a 2x4 pieces of metal.But NOOOOOOOWELL GUESS WHAT YOU NEED SPARKY!A brand new magical tome! (and or catalyst or cursed object!)Have this as your off hand and use it like you would a weapon! However it adds a level of Unique effects when taking up a precious slot as your off hand!The benefits include:- a handy melee range spell, NOT VANILLA SPELL- a FLAT boost to magic damage, slight boost to DOT spells like the starting spells- a unique Perk like augment to a spell class or specific spells! (Burning your targets last longer! or Using frost magic on targets with zero stamina has a chance to freeze them solid!)Of course books are boring by themselves, we need something beyond one gimmick, WE NEED THREE OR MORE GIMMICKS!CATALYSTSMuch like the tomes these come in the many flavors that match your character! But these offer a much more specific role in terms of benefits and require something different than mana to fuel there terrible power.These range from powerful Aoe abilities!- Cryptic gaze! Freeze all in a cone for a short time!To even situational stat boosts!- Blood Oath! Running out of mana causes your body to fuel your magic! instantly taking half of your current health to refill your mana!To item gathering!- Soul crystallization! Creates soul gem fragments in your inventory and creates an appropriate soul gem for the the number of soul fragments you have (I.E. Killing petty soul creatures with create small numbers of fragments, and when the number is reached a petty soul gem is created!)But these powers don't come for free! NO, THAT BE TO EASY!These Relics drain souls much like a soul gem would, without the need of soul trapping! but at a very slow rate, not to mention it can't absorb soul trapped targets!Also I forgot to mention, Highly powerful abilities require full power!well that's it, right?. . . Oh yeah THREE GIMMICKS!You go into a dungeon and trip over shriveled preserved warrior raisins that want to use your flesh for a new leather comforter.Whack, slash, burn, and you get to some chest with a fancy enchanted item that everyone and their mother's cat has.Whoop dee dooThis is wrong!YOU ARE IN AN ANCIENT DUNGEON WITH SPIDERS AND FLIPPIN WALKIN CORPSES, IT'S TIME THE ITEMS START ACTING LIKE ONE.Yah see sparky, they are guarding not only some fancy wall with some chicken scratch, they guarding some fine booty, but not just any old booty, cursed booty.CURSED OBJECTSThese ranged to highly powerful enchanted items that go beyond your petty "Enchanting" as you living folk managed to mumbled together. PAH!, ENCHANTING, no we need some evil stuff mixed with powerful ancient magic that we don't understand on this iron hatchet.The enchantments are rivaled with the tomes & catalysts, and you very well might find a cursed tome or catalyst, which is all the better to search for them!a small taste of cursed effects: - Blood seeker! expending stamina for swings, blocks, & firing arrows consume half as much health as the consumed stamina - Cracked shell! Armor rating is reduced by half - Arcane void! Positive spells are 50% less effective in terms of power and durationBut that doesn't mean the few mentions of effects are all to see.Only we can fix Beth's or bedasda or w/e the hell you spell it.Only we can fix their boring system, so get clicking and thanks very much for taking the time to read this!READ GOOD, "TL;DR" BAD. Edited September 24, 2013 by Devalut Link to comment Share on other sites More sharing options...
Shadeybladey Posted September 24, 2013 Share Posted September 24, 2013 This sounds like an interesting and fun mod but I have never understood the idea that Magick is underpowered because it does not scale in damage like weapons do. My first character was a level 66 Rune Witch and she never used any weapon or armour after level 12, just robes, jewellery and spells. And before level 12 only light armour and a Battle Axe only in dire emergencies when she ran out of magicka. But when you have robes, rings, amulets etc that reduce the magicka cost to zero, you have infinite spell casting. So in my experience it doesn't matter that the damage of the spells is not massively increased. It does require a different play style, though. You have to think like a soft, squishy bag of mush in a world of fangs and claws and hard, metal bulldozers with heavy damage weapons. You cannot play a Mage as if you are a melee tank. ~.~ Link to comment Share on other sites More sharing options...
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