Diegog5 Posted March 31, 2009 Share Posted March 31, 2009 In Vanilla when a granade go's off near you there are chances that your character will go in to ragdoll mode and fly through the air and after the lands he gets up and goes back to what ever he/she was doing. I would like to see something similar happening not just for granades. Like hand to hand, enemie's health is low you punch him, he goes in to ragdoll mode, falls down, gets up and keeps fighting. I would like to knock a raider out with a bat from a very high clift or while i'm in sneak mode if I shoot an enemy in the leg he will have a % of falling down. Also someone please increase the chances of the ragdoll thing happening for the granades. Because in real life: I'll give you $100 if you don't fall to the ground when a granade goes off 5 feet from you or..in your feet just like the mutants. (sorry I only have $100). This mod would make battles much funner and realistic. It will also be funny at times. Link to comment Share on other sites More sharing options...
necKros Posted March 31, 2009 Share Posted March 31, 2009 The "go ragdoll" chance is also on the bat critical hits. but as you said, it's very low. I support this idea and might do some research about it. Link to comment Share on other sites More sharing options...
TGBlank Posted March 31, 2009 Share Posted March 31, 2009 Adding ragdolling to grenades is simple, it is a matter of editing the explosions and increasing the "force".To other weapons it is a bit trickier, i doubt it about the bat, but the victory rifle is capable of knocking down, just a matter of adding that enchant or a similar one to the on-critical hit part. However, this would look weird, as the victory rifle enchant always pushes away from you, which would look weird with a sideways bat swing.Knowing from WHERE is the bat hitting is not trivial, and if you don't know that, you can't push in the right direction. Link to comment Share on other sites More sharing options...
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