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anyone meed a mod idea?


oTRUTHo

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it would take a LOT of work, but havok has been used for tabletop game physics before in the past, despite what people say it not being doable, it very much is doable... but its astronomical amounts of work :)
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au contraire, Havok physics engine is designed for exactly this sort of thing. (cubes that tumble realistically)

 

http://director-online.com/havok/demos/dem...ionevent2.html

click 'add rigid body' in the bottom left about 10 times

Then play with the cubes. Notice how the move logically and realistically, JUST like dice! :)

 

This is the same havok physics engine that Fallout 3 uses.

here is a long list of other cool Havok capabilities using really small micro-demonstrations. Ragdoll skeleton sandbox is FUN :) i made him fall down stairs lol

 

http://director-online.com/havok/xdev/demospage.html

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