oTRUTHo Posted March 31, 2009 Share Posted March 31, 2009 if youv played the witcher then youl know this game? Dice pokerhttp://images2.wikia.nocookie.net/witcher/images/b/ba/Tutorial_dice_poker.png itll be good to get this up & running. then when you bump into any npd's you can challenge them to a game for caps :thumbsup: http://witcher.wikia.com/wiki/Dice_poker Link to comment Share on other sites More sharing options...
TGBlank Posted March 31, 2009 Share Posted March 31, 2009 fallout's physics engine really doesn't lend itself to this sort of thing. Link to comment Share on other sites More sharing options...
Shabang Posted April 1, 2009 Share Posted April 1, 2009 Your grammar caught my eye, so I had to stop in.As the post above me states, the engine isn't really designed for that sort of thing. Link to comment Share on other sites More sharing options...
TGBlank Posted April 1, 2009 Share Posted April 1, 2009 A simplified, menu-like much less flashy and specially non-3d-physics-related version *might* be possible. Link to comment Share on other sites More sharing options...
Skree000 Posted April 1, 2009 Share Posted April 1, 2009 it would take a LOT of work, but havok has been used for tabletop game physics before in the past, despite what people say it not being doable, it very much is doable... but its astronomical amounts of work :) Link to comment Share on other sites More sharing options...
TGBlank Posted April 1, 2009 Share Posted April 1, 2009 Fallout's physics where made to be flashy... things can behave in very unnatural and unpredictable ways, making a bunch of dices do what you want... erm... Link to comment Share on other sites More sharing options...
Skree000 Posted April 1, 2009 Share Posted April 1, 2009 au contraire, Havok physics engine is designed for exactly this sort of thing. (cubes that tumble realistically) http://director-online.com/havok/demos/dem...ionevent2.htmlclick 'add rigid body' in the bottom left about 10 timesThen play with the cubes. Notice how the move logically and realistically, JUST like dice! :) This is the same havok physics engine that Fallout 3 uses.here is a long list of other cool Havok capabilities using really small micro-demonstrations. Ragdoll skeleton sandbox is FUN :) i made him fall down stairs lol http://director-online.com/havok/xdev/demospage.html Link to comment Share on other sites More sharing options...
oTRUTHo Posted April 1, 2009 Author Share Posted April 1, 2009 good job :thumbsup: now whos bored enuth to give it a try haha. Link to comment Share on other sites More sharing options...
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