bebbe777 Posted April 1, 2009 Share Posted April 1, 2009 I have placed four NPCs. None of them has any weapons. They are all set to Follhardy and Frenzied and are all enemies. But when I enter the area they start running away from each other and me. Even the Behemoth. Why is this. Shouldnt Follhardy and Frenzied make them care zero about safety and odds? Link to comment Share on other sites More sharing options...
TGBlank Posted April 1, 2009 Share Posted April 1, 2009 maybe something else is changing their ai packages?. Link to comment Share on other sites More sharing options...
neunen Posted April 1, 2009 Share Posted April 1, 2009 this seems to happen to me too whenever i drop in an NPC enemy for testing, they usually take one swing at me then run in the other direction, hit and wall and then just keep running on the spot trying to get past the wall... :confused: ive never tried messing with the ai stuff though Link to comment Share on other sites More sharing options...
bebbe777 Posted April 1, 2009 Author Share Posted April 1, 2009 Thats exaclty what my NPC does. No fun! Link to comment Share on other sites More sharing options...
TGBlank Posted April 1, 2009 Share Posted April 1, 2009 It's either the ai package overwriting stuff or another mod overwriting the ai package (such as mart's mutant mod). Link to comment Share on other sites More sharing options...
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