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Adding new dialogue to guards - cant get them to trigger


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I'm trying to add comments to guards whenever I have a specific follower wearing specific outfits, but I can't seem to get them to trigger. It's set up in DialogueGuardsGeneric so I'm assuming I've set up the conditions wrong? Is GetEquipped the right choice for finding the armor? Or should I not be referencing cus there's another way i've forgotten about?

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I'm trying to add comments to guards whenever I have a specific follower wearing specific outfits, but I can't seem to get them to trigger. It's set up in DialogueGuardsGeneric so I'm assuming I've set up the conditions wrong? Is GetEquipped the right choice for finding the armor? Or should I not be referencing cus there's another way i've forgotten about?

Out of curiosity, when you did "get equpped" did you run on "target?"

 

Idealy you want to run it on the follower. Now, looking at "run on target" the select button is grayed out so you can't pick your follower. However, I wonder if you choose "player" then hit select and a box comes up that allows you to choose a target. Keep cells to "any" and then choose your follower.

 

See if that works. That's just shooting from the hip.

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