boblehero Posted April 1, 2009 Share Posted April 1, 2009 I am trying to simulate the canister rifle from the ghosts of starcraft and i'd like to know how to make a gun fire explosive bullet. Link to comment Share on other sites More sharing options...
TGBlank Posted April 1, 2009 Share Posted April 1, 2009 Create a new type of ProjectileCreate the desired Explosion.Make the projectile use the explosion on impact.And on your weapon info, change the projectile info to your new projectile. NOTE: If you happen to have a good 3d model & texture of the rifle, i'd be very interested to help. Link to comment Share on other sites More sharing options...
boblehero Posted April 1, 2009 Author Share Posted April 1, 2009 I am using the magsniper, meh i ll just edit its bullet then. I did what its says in the tutorial but i cant find any art file for the explosion, where are they? Link to comment Share on other sites More sharing options...
ikermen Posted April 2, 2009 Share Posted April 2, 2009 In Fallout-Meshes.bsa. (Open with FOMM, for example)And the Effects folder.Although I think that you don´t need it.Rename the explosion that you like and respond YES to Create a new object? This duplicate the explosion. Link to comment Share on other sites More sharing options...
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