eleglas Posted April 2, 2009 Share Posted April 2, 2009 I need a remote that will open and close a door when I use it. The door's reference is called mercdoorent2 and the door's ID is mercdoorent Also, can you use the jet pip-boy image or something that looks like a remote control or something like that. Thanks. Link to comment Share on other sites More sharing options...
TGBlank Posted April 2, 2009 Share Posted April 2, 2009 You want a "consumable", lets call it remote, with an effect.The effect would be a script effect, and the script would be something along the lines of: mercdoorent2.activate playerplayer.additem remote 1 1 With the necessary security checks (like asking if the player is in the same cell). Link to comment Share on other sites More sharing options...
eleglas Posted April 2, 2009 Author Share Posted April 2, 2009 I called the remote DoorRemote2 And I tried it while in the same cell, it didn't work, and the additem only gave me one extra and after I used that to test I didn't get another. Any other way to get this working or do you know whats wrong with it? EDIT!!! Forget this post, I got it working, thanks man. The reason it didn't work was cos it needed to be closed first but it works now, thanks for help. Link to comment Share on other sites More sharing options...
Cipscis Posted April 2, 2009 Share Posted April 2, 2009 Instead of Activate, you should probably use SetOpenState to open or close doors. You'll also have to use GetOpenState for this approach. Cipscis Link to comment Share on other sites More sharing options...
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