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Unkillable Hearthfire Home NPC's


Garathos

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So, I've been reading that many people come home from adventuring to find there families and such killed. So I was looking to make a mod to make key people like housecarl's, stewards, and wives / husbands unkillable by anyone but the player. But a couple of questions arise from the tags you can choose. Namely:

 

1. Essential - does this make them go down to their knees when low health? Are they unkillable by anyone including npcs monsters players?

2. Protected - Does this make them go down to there knees when low health? Are they killable if the player deals the deathblow but otherwise unkillable by npcs/ monsters? Oh and would a aoe from a npc / monster kill them (like a dragon breath for example)?

 

Ultimately I want make a mod that prevents random events from killing them if I am not there to protect them, and also prevents them from dying if I am their and simply can't kill everyone in time to save them. Of course idealy I want it so theres a chance my own attacks can kill them. Just as incentive to be careful while protecting them. Or if you just want to be a prick and kill them for the sake of killing them lol.

 

If there is already a mod out there that does this could someone point me in the right direction as I have not found it as of yet if it does exist.

 

In the meantime Im going to keep going through my list and making sure they are marked protected until someone can answer my question.

 

Cheers :smile:

Edited by Garathos
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1. Essential - does this make them go down to their knees when low health? Are they unkillable by anyone including npcs monsters players?

yes

 

2. Protected - Does this make them go down to there knees when low health? Are they killable if the player deals the deathblow but otherwise unkillable by npcs/ monsters? Oh and would a aoe from a npc / monster kill them (like a dragon breath for example)?

yes and no, while npcs will not attack them anymore they can still damage your protected npc with AOE damage, or an accidental arrow to the knee...

 

Follower mods like UFO and AFF allow more dialogue options so you can set each follower to essential, or you can look online for the refID of an npc and then use console commands to set him to essential.

Example for the Lakeview bard: To make your bard Llewellyn essential, type "setessential 03018DE0 1" in the console.

Although setting to essential in the console does not work for some npcs :/

Personally I never trust "protected" on my npcs since in the heat of combat they often die anyway.

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