TommyDJ Posted April 3, 2009 Share Posted April 3, 2009 hi ok so the problem is that when i install a new mod that for exemple adds a new weapon or armor to the game its colors are always changing...i mean...it shows how its soppoused to look but the colors dont match...can any one help? >FIXED< Buddah Link to comment Share on other sites More sharing options...
TGBlank Posted April 4, 2009 Share Posted April 4, 2009 You borked the mod installation. 1) you installed the stuff in the wrong place2) you didn't wrote the right entries on the archiveinvalidation.txt OR you didn't installed archiveinvalidation invalidated!. AND / OR 3) you didnt edited your fallout.ini to change binvalidateolderfiles=0 to =1 Link to comment Share on other sites More sharing options...
PzKpfwIV Posted April 6, 2009 Share Posted April 6, 2009 I have similar--yet different--problem. I installed quite a large number of mod, and for some reason at the start of the story the NPCs you talk to does not 'speak'. They're mute, so to say, but the text is still there as if the NPCs are speaking. I'm thinking this is a problem in the mod or maybe patching mistakes. Link to comment Share on other sites More sharing options...
Skree000 Posted April 6, 2009 Share Posted April 6, 2009 before anyone can help you in detail PzKpfwIV, you should probably list for us the mods you have installed :) a problem like that i would relate to a mod that changes Races... that might bung up some of the npcs real good Link to comment Share on other sites More sharing options...
PzKpfwIV Posted April 6, 2009 Share Posted April 6, 2009 hmm ok... the mods are:SP_Destruction_MASTER.esmSP_Destruction - Weapons and Ammo.espSP_Destruction - Misc Items - Caps.espSP_Destruction - More Realistic Projectile Speeds.espSP_Destruction - Bathrooms.espSP_Destruction - Electronics MS.espSP_Destruction - Electronics A.espSP_Destruction - Doors.espSP_Destruction - Version 4.espSP_Destruction - Misc Items.espSP_Destruction - Furniture.espSP_Destruction - Deadlier Explosions.espSP_Destruction - Vehicles.espSP_Destruction - Version 3.espSP_Destruction - Misc Movable Static.espSP_Destruction - Containers M.espSP_Destruction - Containers A.espWelcomeToTheWasteland.espRepair Rethought.espNamed Underworld NPCs.espNamed Megaton NPCs.espNamed Lamplighters.espAnchorage.esmhair_add_npc.espFallout3.esmRepairable Gauss Rifle - Backpacks.espSP_Destruction - Electronics C.espThePitt.esmWeaponModKits.espBurnification.espCliff's_Sellable_Body_Parts.espdD-Less Blood Time, Larger Blood.espACE2.0b.espExplosive Entry.espFleshBurningPlasma.espInebriation-FOSE.espInebriation.esp I copied the above from Appdata/fallout3/plugins. I've tried deleting a few mods but poor guys were still 'mute' so to speak. Some of the other mods are FOOK, Mart's Mutant Mod, hair pack, and others were just skin replacements. I have the assumption its due to FOOK and MMMF for some reason...although I'm not sure. Link to comment Share on other sites More sharing options...
Smosh Posted April 6, 2009 Share Posted April 6, 2009 I copied the above from Appdata/fallout3/plugins. Is this where you have your mods installed? Link to comment Share on other sites More sharing options...
PzKpfwIV Posted April 6, 2009 Share Posted April 6, 2009 THe plugins txt is where I put what mod to use. Its similar to how FOMM works; just have to write it all by yourself. I ended up reinstalling the game and putting all the mod together. Now it works just fine :D Link to comment Share on other sites More sharing options...
TGBlank Posted April 6, 2009 Share Posted April 6, 2009 Next time please use the actual load order, the one you posted wouldn't even have started, it would have CTD'ed the game before getting to the menu. Link to comment Share on other sites More sharing options...
PzKpfwIV Posted April 8, 2009 Share Posted April 8, 2009 What about crashing games? Is it due to mods as well? This time apparently my game crashes (or freezes) when I leveled up to level 6 and when I select a perk. Here's the list of mods: Fallout3.esmCALIBR.esmFOOK.esmMart's Mutant Mod.esmHairPack.esmSP_Destruction_MASTER.esmAnchorage.esmThePitt.esmSP_Destruction - Weapons and Ammo.espSP_Destruction - Misc Items - Caps.espSP_Destruction - More Realistic Projectile Speeds.espSP_Destruction - Bathrooms.espSP_Destruction - Electronics MS.espSP_Destruction - Electronics A.espSP_Destruction - Doors.espSP_Destruction - Version 4.espSP_Destruction - Misc Items.espSP_Destruction - Furniture.espSP_Destruction - Deadlier Explosions.espSP_Destruction - Vehicles.espSP_Destruction - Version 3.espSP_Destruction - Misc Movable Static.espSP_Destruction - Containers M.espSP_Destruction - Containers A.espSP_Destruction - Electronics C.espMart's Mutant Mod - FOOK.espMart's Mutant Mod - FOOK quickedit.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Tougher Traders.espWeaponModKits.espWelcomeToTheWasteland.esphair_add_npc.espRepair Rethought.espNamed Underworld NPCs.espNamed Megaton NPCs.espNamed Lamplighters.espRepairable Gauss Rifle - Backpacks.espInebriation.espInebriation-FOSE.espACE2.0b.espExplosive Entry.espFleshBurningPlasma.espCliff's_Sellable_Body_Parts.espdD-Less Blood Time, Larger Blood.espBurnification.espFOOK.espFOOK - quickedit.espFOOK - Strength Requirements for Miniguns, Gatlings, 20mm Flak.espFOOK - Anchorage.espFOOK - The Pitt.espFOOK - CMF Ammo NPC.espFOOK - CMF Ammo Container.esp The 'quickedit' were basically...well, quick edits to allow RMF & BrZ male body as well as TypeV FBR to work with FOOK & MMMF by changing character textures and all. Link to comment Share on other sites More sharing options...
TGBlank Posted April 8, 2009 Share Posted April 8, 2009 Read the small letters of SP_Destruction - Doors.esp FOOK goes earlier than MMM. Make sure you use the MMM - FOOk that comes with fook. WMK should go between fook and mmm. You're also missing WMK - FOOK. I'm almost 100% certain that having both inebriation mods is not the way it should be used. re-read the readme just in case. Also, MMM should be a lot lower than several of the mods you're listing. Better if near the end. Link to comment Share on other sites More sharing options...
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