necKros Posted April 13, 2009 Posted April 13, 2009 That's right, they are too short to care. Hm... I'll have to study that shishkebab thing.
TGBlank Posted April 13, 2009 Posted April 13, 2009 Well, have fun making a hostler armor part then ^_^. I suggest to start with pistols. Everything else can get quite exotic.
necKros Posted April 14, 2009 Posted April 14, 2009 I actually did the model for the chinese sword scabbard a few weeks ago. Just for training, I didn't plan to implement it.
charger Posted April 14, 2009 Posted April 14, 2009 the reason to make the holster a separate armor part and add it to the level lists is that it would then work with any pistol added by other mods..the downside is that you could equip the wrong holster for the pistol and cause horrendous clipping, but this would only be a problem for the player character as NPCs dont pick up another pistol if they already have one... I suppose once the model is made, how it is implemented is just a matter of preference sorry about the thread hijack, lol the over armour looks cool too :)
Dragarr Posted April 14, 2009 Posted April 14, 2009 ...the downside is that you could equip the wrong holster for the pistol and cause horrendous clipping, but this would only be a problem for the player character as NPCs dont pick up another pistol if they already have one...I have had Megaton residents shooting me with a .32 then after I have killed Billy Creel they pick up his .44 and start shooting me with that instead.
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