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Script question


Ladyofpayne

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I need for my module scripit that allows me to play fixed charcter- human female rogue named Ariana. Module begins with cutscene and Ariana has only one companion- warrior Roquefort. There is no option to change the party - he allways with her, exept the end of the module.

 

I was suggested to use this ones

 

http://social.bioware.com/forum/1/topic/8/index/155654#292406

http://social.bioware.com/wiki/datoolset/index.php/Character_generation#Skipping_Character_Generation

 

but please tell how script should looks like- I am not scripter myself.

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Before I put together a sample script for you I want to make sure I understand correctly what you are trying to do here. I understand that you want a default character. It's the follower I'm not certain about. Do you want this to be your only follower, have him with you already as a follower when the module loads, and not be able to remove him from your party? Is he the only follower you will have?
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Rather than answer through PM, I'm posting the links for the tutorials that I used - none have youtube videos as far as I know.

 

Since you only want one Companion, you can ignore most of the information on the party picker:

http://social.bioware.com/wiki/datoolset/index.php/Follower_tutorial

was the 'base' tutorial that I used. It probably had all the information that I needed, but I didn't understand it all without more information from:

http://social.bioware.com/wiki/datoolset/index.php/Compatible_Companion_Mod_Creation

and

social.bioware.com/wiki/datoolset/index.php/User:Satans_karma

 

There are additional tutorials on adding spells that I used for a starting point to add new talents. When your script writer has gotten to that point, I can give you that information.

 

The other links that you have are a good starting point. None of the tutorials are going to write the script for you and make it easy. The person writing your scripts is going to have to do some trial and error to get everything working the way you want it to.

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