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FreesideSmol (WIP)


v3nture

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Quest Status 12/19
* unmarked

Birds of a Feather
- Functional
Cry Me a River
- Functional
- npc wrong location
Debt Collector
- Functional
G.I. Blues
- Functional
Heartache by the Number
- Functional
High Times
- Functional
Kings' Gambit
- Needs testing
Nothin' But a Hound Dog
- Functional
Talent Pool
- Functional
- bruce isaac and The Lonesome Drifter did not make it to the aces
- drifter outside mormon fort
Tend to Your Business
- Functional
Wang Dang Atomic Tango
- Functional
Big Winner, Atomic Wrangler*
- Functional
Flogging a Dead Corpse*
- Functional
Friend of the Followers*
- Functional
Long-Term Care*
- Functional
Reach for the Sky, Mister!*
- Functional
- kids will run outside of Freeside triggering loud gate noise.
- kids will run into Vaporization zone at the Strip enterance.
Rotface's Loose Lips*
- Functional
- doesnt always sit, vanilla bug even?
Short-Term Treatment*
- Functional
Smooth-Talking Criminal*
- Functional

Screenshots

 

 

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Thank you to anyone who has helped me with little tings in the past and for checking it out!

Download

Edited by v3nture
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As far as I know the Navmeshing should be working. The initial load of the area everything is working fine. Companions will follow me around without issue.

Is there a difference between "Finalize Cell NavMeshes" and "Finalize Full WorldSpace" in the context of modifying a few exterior cells?

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Is there a difference between "Finalize Cell NavMeshes" and "Finalize Full WorldSpace" in the context of modifying a few exterior cells?

 

Big Difference ... in general , don't ever finalize the world navmesh ,,, unless you created every triangle.

 

Is this the person I helped with the thug triggers long time ago ?

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Is there a difference between "Finalize Cell NavMeshes" and "Finalize Full WorldSpace" in the context of modifying a few exterior cells?

 

Big Difference ... in general , don't ever finalize the world navmesh ,,, unless you created every triangle.

 

Is this the person I helped with the thug triggers long time ago ?

 

Negative and good to know.

So, Converting the ESP to an ESM solved pathing issues.

Currently on the hunt for a new VA for Orris and looking at animating the Mormon Fort Door.

 

On the other hand if anyone has downloaded the file and has thoughts on the changes and flow to Freeside let me know.

Edited by v3nture
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Well, if you want to make Orris look like a young man I could do it for you lol

This is what I sound like:

 

 

EDIT: Mic sounds better than that, was using the wrong settings prior

Edited by StealthDick
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  • 2 weeks later...

Well, if you want to make Orris look like a young man I could do it for you lol

 

This is what I sound like:

 

 

 

EDIT: Mic sounds better than that, was using the wrong settings prior

Sorry for not responding sooner. Ill message you once quests are ironed out.

 

With that, the OP has been updated with some info on quests. Once those are finished Ill upload to the nexus for a proper play test.

Edited by v3nture
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