SKKmods Posted May 14, 2022 Share Posted May 14, 2022 I would like to reduce the noise/alerting/awareness when shooting weapons with suppressors, in interiors it seems to alert well over 2K game unit radius which draws big crowds with the resident evil horde levels I am generating in a project. The suppressor OMODs have an attribute elSoundLevel which is 2 for 10mm/deliverer and 4 for everything else. Anyone happen to know the logic/formula/effect of messing with that value ? Link to comment Share on other sites More sharing options...
Zorkaz Posted May 14, 2022 Share Posted May 14, 2022 I'm not profient with OMODs and weapons.But if you have an explosion (Can be invisible) on the weapon projectile it does seem to have a sound level too. Just something to keep an eye out Link to comment Share on other sites More sharing options...
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