CruduxCru0 Posted May 15, 2022 Share Posted May 15, 2022 (edited) So, it's been a few days right now and I'm encountering this real weird problem : The game CTD's upon startup (more accurately, in crashes right when the "creation club"/"mods" options light up in the main menu.) Buffout's crash logs says : "Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF62E5D8F6A Fallout4.exe+1AF8F6A" The crash log stops right as it loads plugins : PLUGINS:[00] Fallout4.esm[01] DLCRobot.esm[02] DLCworkshop01.esm[03] DLCCoast.esm[04] DLCworkshop02.esm[05] DLCworkshop03.esm (so apparently, it doesnt even load Nukaworld for whatever reason)----------------- Weird uh ? Even weirder, I can sort of "fix" the issue by disabling mods... Any mods... Random ones. I could disable anything from a handful of settlement objects to a couple weapons or a wild mix of random stuff : If I disable enough of them, it just starts working again. Any ideas guys ? Full log : Fallout 4 v1.10.163Buffout 4 v1.24.5Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF62E5D8F6A Fallout4.exe+1AF8F6ASETTINGS:[Compatibility]F4EE: true[Fixes]ActorIsHostileToActor: trueCellInit: trueEncounterZoneReset: trueGreyMovies: trueMagicEffectApplyEvent: trueMovementPlanner: truePackageAllocateLocation: trueSafeExit: trueUnalignedLoad: trueUtilityShader: true[Patches]Achievements: trueBSMTAManager: trueBSPreCulledObjects: trueBSTextureStreamerLocalHeap: trueHavokMemorySystem: trueINISettingCollection: trueInputSwitch: falseMaxStdIO: -1MemoryManager: falseMemoryManagerDebug: falseScaleformAllocator: trueSmallBlockAllocator: trueWorkshopMenu: true[Warnings]CreateTexture2D: trueImageSpaceAdapter: trueSYSTEM SPECS:OS: Microsoft Windows 10 Famille v10.0.19041CPU: GenuineIntel Intel® Core i7-6700K CPU @ 4.00GHzGPU #1: Nvidia GA104 [GeForce RTX 3070 Ti]GPU #2: Microsoft Basic Render DriverPHYSICAL MEMORY: 12.35 GB/15.94 GBPROBABLE CALL STACK:[ 0] 0x7FF62E5D8F6A Fallout4.exe+1AF8F6A -> 1447818+0x3A[ 1] 0x7FF62E663FC9 Fallout4.exe+1B83FC9 -> 116219+0x1F9[ 2] 0x7FF62E665FD7 Fallout4.exe+1B85FD7 -> 847044+0x57[ 3] 0x7FF62E656832 Fallout4.exe+1B76832 -> 270048+0x42[ 4] 0x7FF62E65A34B Fallout4.exe+1B7A34B -> 1309589+0x9B[ 5] 0x7FF62E659F44 Fallout4.exe+1B79F44 -> 1285198+0x1C4[ 6] 0x7FF62E64FCDC Fallout4.exe+1B6FCDC -> 1566228+0x61C[ 7] 0x7FF62E65D93A Fallout4.exe+1B7D93A -> 1261045+0x3A[ 8] 0x7FF62CBFD6C4 Fallout4.exe+011D6C4 -> 280736+0x2B4[ 9] 0x7FF62CBF6E9F Fallout4.exe+0116E9F -> 57137+0x27F[10] 0x7FF62D817CD4 Fallout4.exe+0D37CD4 -> 708657+0x2F4[11] 0x7FF62D81F253 Fallout4.exe+0D3F253 -> 407290+0x263[12] 0x7FF62D8335A9 Fallout4.exe+0D535A9 -> 1085735+0x29[13] 0x7FFC4676743C f4se_1_10_163.dll+001743C[14] 0x7FF62E5FCFED Fallout4.exe+1B1CFED -> 1079791+0x3D[15] 0x7FFC936D7034 KERNEL32.DLL+0017034[16] 0x7FFC94A82651 ntdll.dll+0052651REGISTERS:RAX 0x0 (size_t)RCX 0x1000 (size_t)RDX 0x0 (size_t)RBX 0x7FF6326E7038 (void* -> Fallout4.exe+5C07038)RSP 0x6E711E9D0 (void*)RBP 0x1 (size_t)RSI 0x7FF6326E7038 (void* -> Fallout4.exe+5C07038)RDI 0x124B7605A40 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)R8 0x326162FA46A777 (size_t)R9 0x124B7605A40 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)R10 0x7FF632647580 (void* -> Fallout4.exe+5B67580)R11 0x6E711E9D0 (void*)R12 0x124B376EE58 (char*) "DATA\"R13 0x0 (size_t)R14 0x124B376EEC0 (BSResource::LooseFileLocation*)R15 0x1254B3D4E60 (char*) " "STACK:[RSP+0 ] 0x6E711EA40 (void*)[RSP+8 ] 0x124B7605A40 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)[RSP+10 ] 0x1 (size_t)[RSP+18 ] 0x9 (size_t)[RSP+20 ] 0x9 (size_t)[RSP+28 ] 0x7FF62E663FC9 (void* -> Fallout4.exe+1B83FC9)[RSP+30 ] 0x0 (size_t)[RSP+38 ] 0x6E711EA50 (void*)[RSP+40 ] 0x7FF632647580 (void* -> Fallout4.exe+5B67580)[RSP+48 ] 0x7FF6326E7038 (void* -> Fallout4.exe+5C07038)[RSP+50 ] 0x8790315A6DF (size_t)[RSP+58 ] 0x7FF6BAADF000 (size_t)[RSP+60 ] 0x124B376EEC0 (BSResource::LooseFileLocation*)[RSP+68 ] 0x0 (size_t)[RSP+70 ] 0x0 (size_t)[RSP+78 ] 0x124B7605A40 (BSResource::`anonymous namespace'::LooseFileAsyncStream*)[RSP+80 ] 0x0 (size_t)[RSP+88 ] 0x0 (size_t)[RSP+90 ] 0x6D616574535C3A49 (size_t)[RSP+98 ] 0x70616D616574735C (size_t)[RSP+A0 ] 0x6F6D6D6F635C7370 (size_t)[RSP+A8 ] 0x756F6C6C61465C6E (size_t)[RSP+B0 ] 0x415441445C342074 (size_t)[RSP+B8 ] 0x6B726F77434C445C (size_t)[RSP+C0 ] 0x2D203330706F6873 (size_t)[RSP+C8 ] 0x5F736563696F5620 (size_t)[RSP+D0 ] 0x3261622E6E65 (size_t)[RSP+D8 ] 0x0 (size_t)[RSP+E0 ] 0x0 (size_t)[RSP+E8 ] 0x0 (size_t)[RSP+F0 ] 0x0 (size_t)[RSP+F8 ] 0x0 (size_t)[RSP+100 ] 0x0 (size_t)[RSP+108 ] 0x0 (size_t)[RSP+110 ] 0x5492243D70FA (size_t)[RSP+118 ] 0x0 (size_t)[RSP+120 ] 0x1 (size_t)[RSP+128 ] 0x7FF62E622FE8 (void* -> Fallout4.exe+1B42FE8)[RSP+130 ] 0x0 (size_t)[RSP+138 ] 0x7FF62E5FC503 (void* -> Fallout4.exe+1B1C503)[RSP+140 ] 0xFFFFFFFFFFFFFFFF (size_t)[RSP+148 ] 0x7FFC9273A405 (void* -> KERNELBASE.dll+002A405)[RSP+150 ] 0x7FF632639FA0 (void* -> Fallout4.exe+5B59FA0)[RSP+158 ] 0x124B38EE760 (void*)[RSP+160 ] 0x6E711EF60 (void*)[RSP+168 ] 0x1254B3D4E60 (char*) " "[RSP+170 ] 0x6E711F310 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+178 ] 0x100 (size_t)[RSP+180 ] 0x0 (size_t)[RSP+188 ] 0x7FF62E5EF372 (void* -> Fallout4.exe+1B0F372)[RSP+190 ] 0x7FF6303AC980 (void* -> Fallout4.exe+38CC980)[RSP+198 ] 0x6E711EF80 (void*)[RSP+1A0 ] 0x6E711EF60 (void*)[RSP+1A8 ] 0x6E711F310 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+1B0 ] 0x1254B3D4E60 (char*) " "[RSP+1B8 ] 0x100 (size_t)[RSP+1C0 ] 0x3000 (size_t)[RSP+1C8 ] 0x124B763F320 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+1D0 ] 0x7FF6326E7038 (void* -> Fallout4.exe+5C07038)[RSP+1D8 ] 0x7FF62E665FD7 (void* -> Fallout4.exe+1B85FD7)[RSP+1E0 ] 0x7FF60315A6DF (size_t)[RSP+1E8 ] 0x124B7740660 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+1F0 ] 0x7FF6326E6838 (void* -> Fallout4.exe+5C06838)[RSP+1F8 ] 0x7FF6326E7038 (void* -> Fallout4.exe+5C07038)[RSP+200 ] 0x6E711EBF0 (void*)[RSP+208 ] 0x7FF62E628300 (void* -> Fallout4.exe+1B48300)[RSP+210 ] 0x7FF6326E6008 (BSResource::Archive2::Index*)[RSP+218 ] 0x7FF62E656832 (void* -> Fallout4.exe+1B76832)[RSP+220 ] 0x1254B3D4E60 (char*) " "[RSP+228 ] 0x6E711EF60 (void*)[RSP+230 ] 0x6E711EF80 (void*)[RSP+238 ] 0x100 (size_t)[RSP+240 ] 0x1254B3D4E60 (char*) " "[RSP+248 ] 0x9 (size_t)[RSP+250 ] 0x6E711EF60 (void*)[RSP+258 ] 0x7FF62E65A34B (void* -> Fallout4.exe+1B7A34B)[RSP+260 ] 0x7FF6326E6008 (BSResource::Archive2::Index*)[RSP+268 ] 0x7FF6326E7C60 (void* -> Fallout4.exe+5C07C60)[RSP+270 ] 0x7FF6326E6008 (BSResource::Archive2::Index*)[RSP+278 ] 0x20100 (size_t)[RSP+280 ] 0x6E711EF60 (void*)[RSP+288 ] 0x124B5D80FE0 (void*)[RSP+290 ] 0x6E711EE00 (char*) "orkshop03.esm\PlayerVoiceMale01\00005EA9_1.fuz"[RSP+298 ] 0x7FF62E659F44 (void* -> Fallout4.exe+1B79F44)[RSP+2A0 ] 0x124B5D80FC0 (void*)[RSP+2A8 ] 0x7FF6326E7C68 (void* -> Fallout4.exe+5C07C68)[RSP+2B0 ] 0x0 (size_t)[RSP+2B8 ] 0x315A6DF (size_t)[RSP+2C0 ] 0x0 (size_t)[RSP+2C8 ] 0x7FF62E658A2B (void* -> Fallout4.exe+1B78A2B)[RSP+2D0 ] 0x0 (size_t)[RSP+2D8 ] 0x7FF6326E6000 (void* -> Fallout4.exe+5C06000)[RSP+2E0 ] 0x4C524E47 (size_t)[RSP+2E8 ] 0x0 (size_t)[RSP+2F0 ] 0x6E711EF80 (void*)[RSP+2F8 ] 0x7FF62E64F0FB (void* -> Fallout4.exe+1B6F0FB)[RSP+300 ] 0x879 (size_t)[RSP+308 ] 0x6E711EE00 (char*) "orkshop03.esm\PlayerVoiceMale01\00005EA9_1.fuz"[RSP+310 ] 0x61 (size_t)[RSP+318 ] 0x7FF6326E6000 (void* -> Fallout4.exe+5C06000)[RSP+320 ] 0x4C524E47 (size_t)[RSP+328 ] 0x7FF62E64FCDC (void* -> Fallout4.exe+1B6FCDC)[RSP+330 ] 0x0 (size_t)[RSP+338 ] 0x6E711EF60 (void*)[RSP+340 ] 0x124B5D80FC0 (void*)[RSP+348 ] 0x6E711EEFC (void*)[RSP+350 ] 0x6E711ED88 (void*)[RSP+358 ] 0x0 (size_t)[RSP+360 ] 0x0 (size_t)[RSP+368 ] 0x124B763F308 (void*)[RSP+370 ] 0x125A9E90010 (void*)[RSP+378 ] 0x0 (size_t)[RSP+380 ] 0x100000 (size_t)[RSP+388 ] 0x100000 (size_t)[RSP+390 ] 0x1311C (size_t)[RSP+398 ] 0x100000 (size_t)[RSP+3A0 ] 0x158445442 (size_t)[RSP+3A8 ] 0x8794C524E47 (size_t)[RSP+3B0 ] 0x313A4F5 (size_t)[RSP+3B8 ] 0x201EA (size_t)[RSP+3C0 ] 0x1 (size_t)[RSP+3C8 ] 0x80000000 (size_t)[RSP+3D0 ] 0x0 (size_t)[RSP+3D8 ] 0x100000 (size_t)[RSP+3E0 ] 0x3261626C289430 (size_t)[RSP+3E8 ] 0x0 (size_t)[RSP+3F0 ] 0x125A9F90020 (char*) "@"[RSP+3F8 ] 0x0 (size_t)[RSP+400 ] 0x313A4F5 (size_t)[RSP+408 ] 0x315A6DF (size_t)[RSP+410 ] 0x201EA (size_t)[RSP+418 ] 0x201EA (size_t)[RSP+420 ] 0x6F565C646E756F00 (size_t)[RSP+428 ] 0x77434C445C656369 (size_t)[RSP+430 ] 0x30706F68736B726F (size_t)[RSP+438 ] 0x6C505C6D73652E33 (size_t)[RSP+440 ] 0x63696F5672657961 (size_t)[RSP+448 ] 0x5C3130656C614D65 (size_t)[RSP+450 ] 0x3941453530303030 (size_t)[RSP+458 ] 0x7A007A75662E315F (size_t)[RSP+460 ] 0x0 (size_t)[RSP+468 ] 0x0 (size_t)[RSP+470 ] 0x0 (size_t)[RSP+478 ] 0x0 (size_t)[RSP+480 ] 0x5492243D758A (size_t)[RSP+488 ] 0x18 (size_t)[RSP+490 ] 0x6E711F280 (void*)[RSP+498 ] 0x0 (size_t)[RSP+4A0 ] 0x0 (size_t)[RSP+4A8 ] 0x5E18 (size_t)[RSP+4B0 ] 0x5E18 (size_t)[RSP+4B8 ] 0x7FFC9273A405 (void* -> KERNELBASE.dll+002A405)[RSP+4C0 ] 0x0 (size_t)[RSP+4C8 ] 0x0 (size_t)[RSP+4D0 ] 0x0 (size_t)[RSP+4D8 ] 0x124B376EEC0 (BSResource::LooseFileLocation*)[RSP+4E0 ] 0x7FF6326E7EF4 (void* -> Fallout4.exe+5C07EF4)[RSP+4E8 ] 0x7FF62E6647BC (void* -> Fallout4.exe+1B847BC)[RSP+4F0 ] 0x315A6DF (size_t)[RSP+4F8 ] 0x7FF6326E7EF4 (void* -> Fallout4.exe+5C07EF4)[RSP+500 ] 0x1 (size_t)[RSP+508 ] 0x6E711F280 (void*)[RSP+510 ] 0x400000000 (size_t)[RSP+518 ] 0x0 (size_t)[RSP+520 ] 0x87900000000 (size_t)[RSP+528 ] 0x879 (size_t)[RSP+530 ] 0x4 (size_t)[RSP+538 ] 0x1254B3D4E60 (char*) " "[RSP+540 ] 0x124B376EEC0 (BSResource::LooseFileLocation*)[RSP+548 ] 0x7FF6326E6000 (void* -> Fallout4.exe+5C06000)[RSP+550 ] 0x1D7B7ABDC896B8C (size_t)[RSP+558 ] 0x315A6DF (size_t)[RSP+560 ] 0x6D616574535C3A49 (size_t)[RSP+568 ] 0x70616D616574735C (size_t)[RSP+570 ] 0x6F6D6D6F635C7370 (size_t)[RSP+578 ] 0x756F6C6C61465C6E (size_t)[RSP+580 ] 0x415441445C342074 (size_t)[RSP+588 ] 0x6B726F77434C445C (size_t)[RSP+590 ] 0x124B7740660 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+598 ] 0x6E711ED40 (void*)[RSP+5A0 ] 0x6E711EDC0 (char*) " "[RSP+5A8 ] 0x600000879 (size_t)[RSP+5B0 ] 0x3261626C289430 (size_t)[RSP+5B8 ] 0x7FF600000000 (size_t)[RSP+5C0 ] 0x6E711F310 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+5C8 ] 0x8794C524E47 (size_t)[RSP+5D0 ] 0x0 (size_t)[RSP+5D8 ] 0x7FF62E5FC503 (void* -> Fallout4.exe+1B1C503)[RSP+5E0 ] 0xFFFFFFFFFFFFFFFF (size_t)[RSP+5E8 ] 0x7FFC9273A405 (void* -> KERNELBASE.dll+002A405)[RSP+5F0 ] 0x7FF632639C40 (void* -> Fallout4.exe+5B59C40)[RSP+5F8 ] 0x124B78EE500 (void*)[RSP+600 ] 0x7FF62F7296C8 (void* -> Fallout4.exe+2C496C8)[RSP+608 ] 0x6E711F2E0 (void*)[RSP+610 ] 0x124B7740660 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+618 ] 0x0 (size_t)[RSP+620 ] 0x0 (size_t)[RSP+628 ] 0x7FF62E5EF372 (void* -> Fallout4.exe+1B0F372)[RSP+630 ] 0x7FF6303AC980 (void* -> Fallout4.exe+38CC980)[RSP+638 ] 0x6E711F0F9 (void*)[RSP+640 ] 0x6E711F191 (void*)[RSP+648 ] 0x1 (size_t)[RSP+650 ] 0x124B7740660 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+658 ] 0x7FF62E665B37 (void* -> Fallout4.exe+1B85B37)[RSP+660 ] 0x1 (size_t)[RSP+668 ] 0x6E711F0C5 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+670 ] 0x6E711F0E2 (void*)[RSP+678 ] 0x6E711F0F9 (void*)[RSP+680 ] 0x7FF62F7296C8 (void* -> Fallout4.exe+2C496C8)[RSP+688 ] 0x6E711F0C0 (char*) "DATA\DLCworkshop03 - Voices_en.ba2"[RSP+690 ] 0x124B37012D8 (void*)[RSP+698 ] 0x7FF62E661BEB (void* -> Fallout4.exe+1B81BEB)[RSP+6A0 ] 0x7FF6326E7EF4 (void* -> Fallout4.exe+5C07EF4)[RSP+6A8 ] 0x6E711F280 (void*)[RSP+6B0 ] 0x0 (size_t)[RSP+6B8 ] 0x0 (size_t)[RSP+6C0 ] 0x124B76169E0 (void*)[RSP+6C8 ] 0x7FF62E65F60D (void* -> Fallout4.exe+1B7F60D)[RSP+6D0 ] 0x7FF6326E7F20 (BSResource::`anonymous namespace'::GlobalPaths*)[RSP+6D8 ] 0x6E711F310 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+6E0 ] 0x0 (size_t)[RSP+6E8 ] 0x6E711F200 (void*)[RSP+6F0 ] 0x434C445C41544144 (size_t)[RSP+6F8 ] 0x706F68736B726F77 (size_t)[RSP+700 ] 0x696F56202D203330 (size_t)[RSP+708 ] 0x622E6E655F736563 (size_t)[RSP+710 ] 0x1241E003261 (void*)[RSP+718 ] 0x0 (size_t)[RSP+720 ] 0x1241F4DDA00 (void*)[RSP+728 ] 0x0 (size_t)[RSP+730 ] 0x0 (size_t)[RSP+738 ] 0x300000000 (size_t)[RSP+740 ] 0x3CFFFFEF07 (size_t)[RSP+748 ] 0xD0557C27CE0D4421 (size_t)[RSP+750 ] 0x7FF62F7296C8 (void* -> Fallout4.exe+2C496C8)[RSP+758 ] 0x6E711F2E0 (void*)[RSP+760 ] 0x1254B3D4B99 (void*)[RSP+768 ] 0x0 (size_t)[RSP+770 ] 0x6E711F322 (char*) "ices_en.ba2"[RSP+778 ] 0x6E711F191 (void*)[RSP+780 ] 0x6E711F3D0 (void*)[RSP+788 ] 0x7FF62CE41FCC (void* -> Fallout4.exe+0361FCC)[RSP+790 ] 0x7FF632455E30 (BGSCombinedCellGeometryDB::CDX*)[RSP+798 ] 0x6CBE15B24381 (size_t)[RSP+7A0 ] 0x7FFC49593698 (void* -> MSVCR110.dll+0053698)[RSP+7A8 ] 0x104 (size_t)[RSP+7B0 ] 0x1254B3D4B99 (void*)[RSP+7B8 ] 0x0 (size_t)[RSP+7C0 ] 0x7FF62F737A68 (char*) "%s%s%s%s"[RSP+7C8 ] 0x6E711F310 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+7D0 ] 0x6E711F200 (void*)[RSP+7D8 ] 0x7FFC4957416E (void* -> MSVCR110.dll+003416E)[RSP+7E0 ] 0x6E711F329 (char*) ".ba2"[RSP+7E8 ] 0x7FF6326E7C40 (void* -> Fallout4.exe+5C07C40)[RSP+7F0 ] 0x124B3787A70 (void*)[RSP+7F8 ] 0x7FF62E657B42 (void* -> Fallout4.exe+1B77B42)[RSP+800 ] 0x0 (size_t)[RSP+808 ] 0x7FF62E661C78 (void* -> Fallout4.exe+1B81C78)[RSP+810 ] 0x6E711F298 (void*)[RSP+818 ] 0x6E711F310 (char*) "DLCworkshop03 - Voices_en.ba2"[RSP+820 ] 0x6E711F280 (void*)[RSP+828 ] 0x124B76169E0 (void*)[RSP+830 ] 0x6E711F280 (void*)[RSP+838 ] 0x0 (size_t)[RSP+840 ] 0x124B3787A70 (void*)[RSP+848 ] 0x7FF62E661D3D (void* -> Fallout4.exe+1B81D3D)[RSP+850 ] 0x7FF62F72BB83 (void* -> Fallout4.exe+2C4BB83)[RSP+858 ] 0x6E711F3D0 (void*)[RSP+860 ] 0x0 (size_t)[RSP+868 ] 0x7FF62CB044E3 (void* -> Fallout4.exe+00244E3)[RSP+870 ] 0x7FF62F7296C8 (void* -> Fallout4.exe+2C496C8)[RSP+878 ] 0x124B76169E0 (void*)[RSP+880 ] 0x0 (size_t)[RSP+888 ] 0x7FF62F735B98 (char*) "en"[RSP+890 ] 0x1254B3D4B99 (void*)[RSP+898 ] 0x7FF62F735B98 (char*) "en"[RSP+8A0 ] 0x6E711F3D0 (void*)[RSP+8A8 ] 0x7FF62E65D93A (void* -> Fallout4.exe+1B7D93A)[RSP+8B0 ] 0x1C93BAC58445442 (size_t)[RSP+8B8 ] 0x7FF62F72BB83 (void* -> Fallout4.exe+2C4BB83)[RSP+8C0 ] 0x0 (size_t)[RSP+8C8 ] 0x124B7740660 (BSResource::`anonymous namespace'::LooseFileStream*)[RSP+8D0 ] 0x7FF62F8F38C8 (void* -> Fallout4.exe+2E138C8)[RSP+8D8 ] 0x0 (size_t)[RSP+8E0 ] 0x0 (size_t)[RSP+8E8 ] 0x7FF6326E7F20 (BSResource::`anonymous namespace'::GlobalPaths*)[RSP+8F0 ] 0x7FF62F735B98 (char*) "en"[RSP+8F8 ] 0x7FF62CBFD6C4 (void* -> Fallout4.exe+011D6C4)[RSP+900 ] 0x7FF62F72BB83 (void* -> Fallout4.exe+2C4BB83)[RSP+908 ] 0x7FF62F735B98 (char*) "en"[RSP+910 ] 0x124B3787A70 (void*)[RSP+918 ] 0x6E711F420 (char*) "DLCworkshop03"[RSP+920 ] 0x7FF62F7363D8 (char*) " - Voices_"[RSP+928 ] 0x7FF62F735B98 (char*) "en"[RSP+930 ] 0x7FF62F7363E4 (char*) ".ba2"[RSP+938 ] 0x1251CCC0000 (void*)[RSP+940 ] 0x736B726F77434C44 (size_t)[RSP+948 ] 0x202D203330706F68 (size_t)[RSP+950 ] 0x655F736563696F56 (size_t)[RSP+958 ] 0x3261622E6E (size_t)[RSP+960 ] 0x0 (size_t)[RSP+968 ] 0x0 (size_t)[RSP+970 ] 0x0 (size_t)[RSP+978 ] 0x0 (size_t)[RSP+980 ] 0x0 (size_t)[RSP+988 ] 0x0 (size_t)[RSP+990 ] 0x0 (size_t)[RSP+998 ] 0x0 (size_t)[RSP+9A0 ] 0x0 (size_t)[RSP+9A8 ] 0x0 (size_t)[RSP+9B0 ] 0x0 (size_t)[RSP+9B8 ] 0x0 (size_t)[RSP+9C0 ] 0x0 (size_t)[RSP+9C8 ] 0x0 (size_t)[RSP+9D0 ] 0x0 (size_t)[RSP+9D8 ] 0x0 (size_t)[RSP+9E0 ] 0x0 (size_t)[RSP+9E8 ] 0x0 (size_t)[RSP+9F0 ] 0x0 (size_t)[RSP+9F8 ] 0x0 (size_t)[RSP+A00 ] 0x0 (size_t)[RSP+A08 ] 0x0 (size_t)[RSP+A10 ] 0x0 (size_t)[RSP+A18 ] 0x0 (size_t)[RSP+A20 ] 0x0 (size_t)[RSP+A28 ] 0x0 (size_t)[RSP+A30 ] 0x0 (size_t)[RSP+A38 ] 0x0 (size_t)[RSP+A40 ] 0x7FF600000000 (size_t)[RSP+A48 ] 0x1241BB11DB0 (void*)[RSP+A50 ] 0x736B726F77434C44 (size_t)[RSP+A58 ] 0x3330706F68 (size_t)[RSP+A60 ] 0x0 (size_t)[RSP+A68 ] 0x1241BB59A85 (char*) "GRUP0"[RSP+A70 ] 0x18 (size_t)[RSP+A78 ] 0x7FFC49576480 (void* -> MSVCR110.dll+0036480)[RSP+A80 ] 0x1254B3D4E60 (char*) " "[RSP+A88 ] 0x0 (size_t)[RSP+A90 ] 0x0 (size_t)[RSP+A98 ] 0x800 (size_t)[RSP+AA0 ] 0x124B761B290 (BSFile*)[RSP+AA8 ] 0x7FF62E635D2E (void* -> Fallout4.exe+1B55D2E)[RSP+AB0 ] 0x6 (size_t)[RSP+AB8 ] 0x18 (size_t)[RSP+AC0 ] 0x1 (size_t)[RSP+AC8 ] 0x1241BB59A45 (char*) "Scrap Everything - Ultimate Edition.esp"[RSP+AD0 ] 0x6 (size_t)[RSP+AD8 ] 0x7FF6323B0B00 (void* -> Fallout4.exe+58D0B00)[RSP+AE0 ] 0x124B761B290 (BSFile*)[RSP+AE8 ] 0x7FF62E635AC3 (void* -> Fallout4.exe+1B55AC3)[RSP+AF0 ] 0x124B761B290 (BSFile*)[RSP+AF8 ] 0x6E711F528 (void*)[RSP+B00 ] 0x0 (size_t)[RSP+B08 ] 0x1241BB59950 (void*)[RSP+B10 ] 0x18 (size_t)[RSP+B18 ] 0x7FFC49576480 (void* -> MSVCR110.dll+0036480)[RSP+B20 ] 0x124B761B290 (BSFile*)[RSP+B28 ] 0x0 (size_t)[RSP+B30 ] 0x8 (size_t)[RSP+B38 ] 0x124B75E2470 (void*)[RSP+B40 ] 0x124B761B290 (BSFile*)[RSP+B48 ] 0x7FF62E635D2E (void* -> Fallout4.exe+1B55D2E)[RSP+B50 ] 0x6 (size_t)[RSP+B58 ] 0x6E711F420 (char*) "DLCworkshop03"[RSP+B60 ] 0x1240104000D (size_t)[RSP+B68 ] 0x6E711F598 (void*)[RSP+B70 ] 0x1006D73652E (size_t)[RSP+B78 ] 0x7FF62E5FC613 (void* -> Fallout4.exe+1B1C613)[RSP+B80 ] 0x124B7639640 (void*)[RSP+B88 ] 0x7FF62E5FC613 (void* -> Fallout4.exe+1B1C613)[RSP+B90 ] 0x124B75DA620 (void*)[RSP+B98 ] 0x7FF62E5FC613 (void* -> Fallout4.exe+1B1C613)[RSP+BA0 ] 0x0 (size_t)[RSP+BA8 ] 0x7FF62E5FC503 (void* -> Fallout4.exe+1B1C503)[RSP+BB0 ] 0x7FF632639900 (BSSmallBlockAllocator*)[RSP+BB8 ] 0x7FF62E5EF0B4 (void* -> Fallout4.exe+1B0F0B4)[RSP+BC0 ] 0x7FF632639A00 (void* -> Fallout4.exe+5B59A00)[RSP+BC8 ] 0x124B76EEEA0 (void*)[RSP+BD0 ] 0x8 (size_t)[RSP+BD8 ] 0x124B75DA620 (void*)[RSP+BE0 ] 0x1254B3D4B99 (void*)[RSP+BE8 ] 0x0 (size_t)[RSP+BF0 ] 0x0 (size_t)[RSP+BF8 ] 0x7FF62E5EF372 (void* -> Fallout4.exe+1B0F372)[RSP+C00 ] 0x7FF6303AC980 (void* -> Fallout4.exe+38CC980)[RSP+C08 ] 0x124B7639640 (void*)[RSP+C10 ] 0x1241BAA5B01 (void*)[RSP+C18 ] 0x0 (size_t)[RSP+C20 ] 0x8 (size_t)[RSP+C28 ] 0x7FF62E5F11C2 (void* -> Fallout4.exe+1B111C2)[RSP+C30 ] 0x7FF6323B1AC0 (void* -> Fallout4.exe+58D1AC0)[RSP+C38 ] 0x0 (size_t)[RSP+C40 ] 0x7FF6323B0B00 (void* -> Fallout4.exe+58D0B00)[RSP+C48 ] 0x1241BAA5BC0 (void*)[RSP+C50 ] 0x124B7616270 (void*)[RSP+C58 ] 0x0 (size_t)[RSP+C60 ] 0x7FF62F72A948 (void* -> Fallout4.exe+2C4A948)[RSP+C68 ] 0x7FF62E5F0DE3 (void* -> Fallout4.exe+1B10DE3)[RSP+C70 ] 0x5 (size_t)[RSP+C78 ] 0x6E711F540 (char*) ".esm"[RSP+C80 ] 0x12401040004 (size_t)[RSP+C88 ] 0x1241BAA5BC0 (void*)[RSP+C90 ] 0x7FF62F72A948 (void* -> Fallout4.exe+2C4A948)[RSP+C98 ] 0x1241BAA67C0 (void*)[RSP+CA0 ] 0x7FF6323B0B00 (void* -> Fallout4.exe+58D0B00)[RSP+CA8 ] 0x7FF62CBF6E9F (void* -> Fallout4.exe+0116E9F)[RSP+CB0 ] 0x7FF6323B1AC0 (void* -> Fallout4.exe+58D1AC0)[RSP+CB8 ] 0x7FF6323B0B00 (void* -> Fallout4.exe+58D0B00)[RSP+CC0 ] 0x7FF62F736440 (void* -> Fallout4.exe+2C56440)[RSP+CC8 ] 0x7FF62F736470 (void* -> Fallout4.exe+2C56470)[RSP+CD0 ] 0x1254B3D4E60 (char*) " "[RSP+CD8 ] 0x7FF62D76C018 (void* -> Fallout4.exe+0C8C018)[RSP+CE0 ] 0x7FF62F7296C8 (void* -> Fallout4.exe+2C496C8)[RSP+CE8 ] 0x7FF6323B1AC0 (void* -> Fallout4.exe+58D1AC0)[RSP+CF0 ] 0x66 (size_t)[RSP+CF8 ] 0x9C0 (size_t)[RSP+D00 ] 0x124B38BBE30 (SceneGraph*)Name: "WorldRoot Node"[RSP+D08 ] 0x0 (size_t)[RSP+D10 ] 0x0 (size_t)[RSP+D18 ] 0x1254B3D4400 (void*)[RSP+D20 ] 0x7FF63026E400 (void* -> Fallout4.exe+378E400)[RSP+D28 ] 0x124B376D2C0 (NiNode*)Name: "ObjectLODRoot"[RSP+D30 ] 0x7FF63026E400 (void* -> Fallout4.exe+378E400)[RSP+D38 ] 0x7FF62D817CD4 (void* -> Fallout4.exe+0D37CD4)[RSP+D40 ] 0x7FF600200000 (size_t)[RSP+D48 ] 0x1241BA32000 (void*)[RSP+D50 ] 0x7FF600000002 (size_t)[RSP+D58 ] 0x1254B3D4E60 (char*) " "[RSP+D60 ] 0x0 (size_t)[RSP+D68 ] 0x124B376D540 (NiNode*)Name: "WaterLOD"[RSP+D70 ] 0x0 (size_t)[RSP+D78 ] 0x0 (size_t)[RSP+D80 ] 0x80000 (size_t)[RSP+D88 ] 0x7FF600000000 (size_t)[RSP+D90 ] 0x0 (size_t)[RSP+D98 ] 0x4 (size_t)[RSP+DA0 ] 0x0 (size_t)[RSP+DA8 ] 0x8 (size_t)[RSP+DB0 ] 0x7FF6325BD640 (GameScript::PathingCallbackMgr*)[RSP+DB8 ] 0x7FF62E5F0DBA (void* -> Fallout4.exe+1B10DBA)[RSP+DC0 ] 0x7FF632585178 (void* -> Fallout4.exe+5AA5178)[RSP+DC8 ] 0x7FF632585168 (void* -> Fallout4.exe+5AA5168)[RSP+DD0 ] 0x0 (size_t)[RSP+DD8 ] 0x0 (size_t)[RSP+DE0 ] 0x0 (size_t)[RSP+DE8 ] 0x0 (size_t)[RSP+DF0 ] 0x7FF632585160 (void* -> Fallout4.exe+5AA5160)[RSP+DF8 ] 0x7FF62DE21B9B (void* -> Fallout4.exe+1341B9B)[RSP+E00 ] 0x7FF632585160 (void* -> Fallout4.exe+5AA5160)[RSP+E08 ] 0x0 (size_t)[RSP+E10 ] 0x1254B3D4E60 (char*) " "[RSP+E18 ] 0x57F4 (size_t)[RSP+E20 ] 0x7FF632639BF8 (void* -> Fallout4.exe+5B59BF8)[RSP+E28 ] 0x124B50EE620 (void*)[RSP+E30 ] 0x0 (size_t)[RSP+E38 ] 0x0 (size_t)[RSP+E40 ] 0x7FF62F72A948 (void* -> Fallout4.exe+2C4A948)[RSP+E48 ] 0x7FF632585168 (void* -> Fallout4.exe+5AA5168)[RSP+E50 ] 0x7FF6325BD640 (GameScript::PathingCallbackMgr*)[RSP+E58 ] 0x7FF62DE1FDE6 (void* -> Fallout4.exe+133FDE6)[RSP+E60 ] 0x0 (size_t)[RSP+E68 ] 0x1254B3D4E60 (char*) " "[RSP+E70 ] 0x2 (size_t)[RSP+E78 ] 0x0 (size_t)[RSP+E80 ] 0x1254B3D4E60 (char*) " "[RSP+E88 ] 0x7FF62DE51DAA (void* -> Fallout4.exe+1371DAA)[RSP+E90 ] 0x2 (size_t)[RSP+E98 ] 0x0 (size_t)[RSP+EA0 ] 0x0 (size_t)[RSP+EA8 ] 0x0 (size_t)[RSP+EB0 ] 0x0 (size_t)[RSP+EB8 ] 0x7FF62D81F253 (void* -> Fallout4.exe+0D3F253)[RSP+EC0 ] 0x2 (size_t)[RSP+EC8 ] 0x0 (size_t)[RSP+ED0 ] 0x0 (size_t)[RSP+ED8 ] 0x1254B3D4E60 (char*) " "[RSP+EE0 ] 0x0 (size_t)[RSP+EE8 ] 0x7FF62D8335A9 (void* -> Fallout4.exe+0D535A9)[RSP+EF0 ] 0x124B389A108 (`anonymous namespace'::InitGameDataThread*)[RSP+EF8 ] 0x0 (size_t)[RSP+F00 ] 0x0 (size_t)[RSP+F08 ] 0x0 (size_t)[RSP+F10 ] 0x124B389A108 (`anonymous namespace'::InitGameDataThread*)[RSP+F18 ] 0x7FFC4676743C (void* -> f4se_1_10_163.dll+001743C)[RSP+F20 ] 0x0 (size_t)[RSP+F28 ] 0x0 (size_t)[RSP+F30 ] 0x0 (size_t)[RSP+F38 ] 0x0 (size_t)[RSP+F40 ] 0x0 (size_t)[RSP+F48 ] 0x0 (size_t)[RSP+F50 ] 0x124B389A108 (`anonymous namespace'::InitGameDataThread*)[RSP+F58 ] 0x0 (size_t)[RSP+F60 ] 0x0 (size_t)[RSP+F68 ] 0x7FF62E5FCFED (void* -> Fallout4.exe+1B1CFED)[RSP+F70 ] 0x0 (size_t)[RSP+F78 ] 0x6E711F960 (void*)[RSP+F80 ] 0x124B376EE70 (void*)[RSP+F88 ] 0x0 (size_t)[RSP+F90 ] 0x124B389A108 (`anonymous namespace'::InitGameDataThread*)[RSP+F98 ] 0x0 (size_t)[RSP+FA0 ] 0x0 (size_t)[RSP+FA8 ] 0x7FFC936D7034 (void* -> KERNEL32.DLL+0017034)[RSP+FB0 ] 0x0 (size_t)[RSP+FB8 ] 0x0 (size_t)[RSP+FC0 ] 0x0 (size_t)[RSP+FC8 ] 0x0 (size_t)[RSP+FD0 ] 0x0 (size_t)[RSP+FD8 ] 0x7FFC94A82651 (void* -> ntdll.dll+0052651)[RSP+FE0 ] 0x0 (size_t)[RSP+FE8 ] 0x0 (size_t)[RSP+FF0 ] 0x0 (size_t)[RSP+FF8 ] 0x0 (size_t)[RSP+1000] 0x0 (size_t)[RSP+1008] 0x0 (size_t)[RSP+1010] 0xFAC607D100000000 (size_t)[RSP+1018] 0x0 (size_t)[RSP+1020] 0x0 (size_t)[RSP+1028] 0x7FFC9281FD40 (void* -> KERNELBASE.dll+010FD40)[RSP+1030] 0x6E711DAC0 (void*)[RSP+1038] 0xFD4880003FFE3423 (size_t)[RSP+1040] 0x7FFC6847FA91 (size_t)[RSP+1048] 0x6E711DAC0 (void*)[RSP+1050] 0x0 (size_t)[RSP+1058] 0x0 (size_t)[RSP+1060] 0x0 (size_t)[RSP+1068] 0x0 (size_t)[RSP+1070] 0x0 (size_t)[RSP+1078] 0x0 (size_t)[RSP+1080] 0x0 (size_t)[RSP+1088] 0x0 (size_t)[RSP+1090] 0x0 (size_t)[RSP+1098] 0x0 (size_t)[RSP+10A0] 0x0 (size_t)[RSP+10A8] 0x0 (size_t)[RSP+10B0] 0x0 (size_t)[RSP+10B8] 0x0 (size_t)[RSP+10C0] 0x0 (size_t)[RSP+10C8] 0x0 (size_t)[RSP+10D0] 0x0 (size_t)[RSP+10D8] 0x0 (size_t)[RSP+10E0] 0x0 (size_t)[RSP+10E8] 0x0 (size_t)[RSP+10F0] 0x0 (size_t)[RSP+10F8] 0x0 (size_t)[RSP+1100] 0x0 (size_t)[RSP+1108] 0x0 (size_t)[RSP+1110] 0x0 (size_t)[RSP+1118] 0x0 (size_t)[RSP+1120] 0x0 (size_t)[RSP+1128] 0x0 (size_t)[RSP+1130] 0x0 (size_t)[RSP+1138] 0x0 (size_t)[RSP+1140] 0x0 (size_t)[RSP+1148] 0x0 (size_t)[RSP+1150] 0x0 (size_t)[RSP+1158] 0x0 (size_t)[RSP+1160] 0x0 (size_t)[RSP+1168] 0x0 (size_t)[RSP+1170] 0x0 (size_t)[RSP+1178] 0x0 (size_t)[RSP+1180] 0x0 (size_t)[RSP+1188] 0x0 (size_t)[RSP+1190] 0x0 (size_t)[RSP+1198] 0x0 (size_t)[RSP+11A0] 0x0 (size_t)[RSP+11A8] 0x0 (size_t)[RSP+11B0] 0x0 (size_t)[RSP+11B8] 0x0 (size_t)[RSP+11C0] 0x0 (size_t)[RSP+11C8] 0x0 (size_t)[RSP+11D0] 0x0 (size_t)[RSP+11D8] 0x0 (size_t)[RSP+11E0] 0x0 (size_t)[RSP+11E8] 0x0 (size_t)[RSP+11F0] 0x0 (size_t)[RSP+11F8] 0x0 (size_t)[RSP+1200] 0x0 (size_t)[RSP+1208] 0x0 (size_t)[RSP+1210] 0x0 (size_t)[RSP+1218] 0x0 (size_t)[RSP+1220] 0x0 (size_t)[RSP+1228] 0x0 (size_t)[RSP+1230] 0x0 (size_t)[RSP+1238] 0x0 (size_t)[RSP+1240] 0x0 (size_t)[RSP+1248] 0x0 (size_t)[RSP+1250] 0x0 (size_t)[RSP+1258] 0x0 (size_t)[RSP+1260] 0x0 (size_t)[RSP+1268] 0x0 (size_t)[RSP+1270] 0x0 (size_t)[RSP+1278] 0x0 (size_t)[RSP+1280] 0x0 (size_t)[RSP+1288] 0x0 (size_t)[RSP+1290] 0x0 (size_t)[RSP+1298] 0x0 (size_t)[RSP+12A0] 0x0 (size_t)[RSP+12A8] 0x0 (size_t)[RSP+12B0] 0x0 (size_t)[RSP+12B8] 0x0 (size_t)[RSP+12C0] 0x0 (size_t)[RSP+12C8] 0x0 (size_t)[RSP+12D0] 0x0 (size_t)[RSP+12D8] 0x0 (size_t)[RSP+12E0] 0x0 (size_t)[RSP+12E8] 0x0 (size_t)[RSP+12F0] 0x0 (size_t)[RSP+12F8] 0x0 (size_t)[RSP+1300] 0x0 (size_t)[RSP+1308] 0x0 (size_t)[RSP+1310] 0x0 (size_t)[RSP+1318] 0x0 (size_t)[RSP+1320] 0x0 (size_t)[RSP+1328] 0x0 (size_t)[RSP+1330] 0x0 (size_t)[RSP+1338] 0x0 (size_t)[RSP+1340] 0x0 (size_t)[RSP+1348] 0x0 (size_t)[RSP+1350] 0x0 (size_t)[RSP+1358] 0x0 (size_t)[RSP+1360] 0x0 (size_t)[RSP+1368] 0x0 (size_t)[RSP+1370] 0x0 (size_t)[RSP+1378] 0x0 (size_t)[RSP+1380] 0x0 (size_t)[RSP+1388] 0x0 (size_t)[RSP+1390] 0x0 (size_t)[RSP+1398] 0x0 (size_t)[RSP+13A0] 0x0 (size_t)[RSP+13A8] 0x0 (size_t)[RSP+13B0] 0x0 (size_t)[RSP+13B8] 0x0 (size_t)[RSP+13C0] 0x0 (size_t)[RSP+13C8] 0x0 (size_t)[RSP+13D0] 0x0 (size_t)[RSP+13D8] 0x0 (size_t)[RSP+13E0] 0x0 (size_t)[RSP+13E8] 0x0 (size_t)[RSP+13F0] 0x0 (size_t)[RSP+13F8] 0x0 (size_t)[RSP+1400] 0x0 (size_t)[RSP+1408] 0x0 (size_t)[RSP+1410] 0x0 (size_t)[RSP+1418] 0x0 (size_t)[RSP+1420] 0x0 (size_t)[RSP+1428] 0x0 (size_t)[RSP+1430] 0x0 (size_t)[RSP+1438] 0x0 (size_t)[RSP+1440] 0x0 (size_t)[RSP+1448] 0x0 (size_t)[RSP+1450] 0x0 (size_t)[RSP+1458] 0x0 (size_t)[RSP+1460] 0x0 (size_t)[RSP+1468] 0x0 (size_t)[RSP+1470] 0x0 (size_t)[RSP+1478] 0x0 (size_t)[RSP+1480] 0x0 (size_t)[RSP+1488] 0x0 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(size_t)[RSP+15E8] 0x0 (size_t)[RSP+15F0] 0x0 (size_t)[RSP+15F8] 0x0 (size_t)[RSP+1600] 0x0 (size_t)[RSP+1608] 0x0 (size_t)[RSP+1610] 0x0 (size_t)[RSP+1618] 0x0 (size_t)[RSP+1620] 0x0 (size_t)[RSP+1628] 0x0 (size_t)MODULES:XINPUT1_3.dll 0x000000400000X3DAudio1_7.dll 0x000065BA0000steam_api64.dll 0x000065BB0000BakaScrapHeap.dll 0x0124103C0000WINTRUST.DLL 0x01251D810000NSI.dll 0x012522510000Fallout4.exe 0x7FF62CAE0000nvcuda64.dll 0x7FFBE8880000NvCamera64.dll 0x7FFBEF440000steamclient64.dll 0x7FFBF2F50000d3dcompiler_47_64.dll 0x7FFC36960000gameoverlayrenderer64.dll 0x7FFC3B850000nvspcap64.dll 0x7FFC3DA20000XAudio2_7.dll 0x7FFC3F760000wsfw_identifier.dll 0x7FFC3F7F0000PowerGridTools.dll 0x7FFC3F8F0000place.dll 0x7FFC3F960000mcm.dll 0x7FFC3F9E0000faster_workshop.dll 0x7FFC45790000f4ee.dll 0x7FFC457F0000Buffout4.dll 0x7FFC45900000f4se_1_10_163.dll 0x7FFC46750000tier0_s64.dll 0x7FFC46830000MSVCR110.dll 0x7FFC49540000flexRelease_x64.dll 0x7FFC4A210000MSVCP110.dll 0x7FFC4EC10000BulletCountedReload.dll 0x7FFC536A0000nvwgf2umx.dll 0x7FFC56190000tbbmalloc.dll 0x7FFC59BC0000vstdlib_s64.dll 0x7FFC59E50000GFSDK_SSAO_D3D11.win64.dll 0x7FFC61300000cudart64_75.dll 0x7FFC61510000GFSDK_GodraysLib.x64.dll 0x7FFC615F0000bink2w64.dll 0x7FFC616E0000winmmbase.dll 0x7FFC63820000flexExtRelease_x64.dll 0x7FFC6D1A0000DSOUND.DLL 0x7FFC70150000ncryptsslp.dll 0x7FFC70CE0000mskeyprotect.dll 0x7FFC71900000DINPUT8.dll 0x7FFC71E30000dxcore.dll 0x7FFC720C0000aswAMSI.dll 0x7FFC758C0000nvldumdx.dll 0x7FFC75A80000WindowsCodecs.dll 0x7FFC77370000inputhost.dll 0x7FFC775D0000WindowManagementAPI.dll 0x7FFC77730000avrt.dll 0x7FFC77A10000Windows.UI.dll 0x7FFC77A20000textinputframework.dll 0x7FFC78510000OneCoreCommonProxyStub.dll 0x7FFC788A0000PriorityMod.dll 0x7FFC79600000f4se_steam_loader.dll 0x7FFC7A490000COMCTL32.dll 0x7FFC7A840000MessageBus.dll 0x7FFC7CD90000OneCoreUAPCommonProxyStub.dll 0x7FFC7E890000WINMM.dll 0x7FFC801E0000webio.dll 0x7FFC805D0000VCRUNTIME140_1.dll 0x7FFC80C50000MSVCP140.dll 0x7FFC81060000VCRUNTIME140.dll 0x7FFC810F0000Secur32.dll 0x7FFC85560000amsi.dll 0x7FFC88140000wbemsvc.dll 0x7FFC88400000fastprox.dll 0x7FFC88420000fwpuclnt.dll 0x7FFC88840000wbemcomn.dll 0x7FFC88920000nvapi64.dll 0x7FFC889B0000WINHTTP.dll 0x7FFC89C00000rasadhlp.dll 0x7FFC8AA60000wbemprox.dll 0x7FFC8AA80000aswhook.dll 0x7FFC8AAC0000dbghelp.dll 0x7FFC8AF50000WeaponDebrisCrashFix.dll 0x7FFC8B1E0000drvstore.dll 0x7FFC8B670000cryptnet.dll 0x7FFC8B890000VERSION.dll 0x7FFC8B930000dhcpcsvc.DLL 0x7FFC8B9D0000dhcpcsvc6.DLL 0x7FFC8BA60000MMDevApi.dll 0x7FFC8C2F0000AUDIOSES.DLL 0x7FFC8C5E0000WINNSI.DLL 0x7FFC8C960000twinapi.appcore.dll 0x7FFC8CF00000XINPUT9_1_0.dll 0x7FFC8D110000MSVCP140_ATOMIC_WAIT.dll 0x7FFC8D180000nvToolsExt64_1.dll 0x7FFC8D1A0000PROPSYS.dll 0x7FFC8DC00000d3d11.dll 0x7FFC8E520000wintypes.dll 0x7FFC8ED80000dcomp.dll 0x7FFC8EEE0000CoreUIComponents.dll 0x7FFC8F4A0000CoreMessaging.dll 0x7FFC8F800000uxtheme.dll 0x7FFC8FB80000resourcepolicyclient.dll 0x7FFC8FC50000dwmapi.dll 0x7FFC8FF50000kernel.appcore.dll 0x7FFC8FF80000windows.storage.dll 0x7FFC90260000HID.DLL 0x7FFC90A00000dxgi.dll 0x7FFC90A40000ntmarta.dll 0x7FFC90E40000schannel.DLL 0x7FFC91130000rsaenh.dll 0x7FFC91210000UMPDC.dll 0x7FFC91580000IPHLPAPI.DLL 0x7FFC915A0000DNSAPI.dll 0x7FFC915E0000powrprof.dll 0x7FFC916B0000MSWSOCK.dll 0x7FFC91900000CRYPTSP.dll 0x7FFC91AF0000CRYPTBASE.DLL 0x7FFC91B10000Wldp.dll 0x7FFC91BA0000NTASN1.dll 0x7FFC91BD0000ncrypt.dll 0x7FFC91C10000msasn1.dll 0x7FFC91D30000devobj.dll 0x7FFC91EF0000DPAPI.DLL 0x7FFC91F40000SSPICLI.DLL 0x7FFC92000000USERENV.dll 0x7FFC92040000profapi.dll 0x7FFC92080000ucrtbase.dll 0x7FFC92140000cfgmgr32.dll 0x7FFC92240000msvcp_win.dll 0x7FFC92290000CRYPT32.dll 0x7FFC923E0000bcrypt.dll 0x7FFC92540000bcryptPrimitives.dll 0x7FFC92570000gdi32full.dll 0x7FFC92600000KERNELBASE.dll 0x7FFC92710000win32u.dll 0x7FFC92A50000SHELL32.dll 0x7FFC92A80000sechost.dll 0x7FFC93240000shlwapi.dll 0x7FFC932E0000ole32.dll 0x7FFC933C0000USER32.dll 0x7FFC934F0000GDI32.dll 0x7FFC93690000KERNEL32.DLL 0x7FFC936C0000RPCRT4.dll 0x7FFC93780000SHCORE.dll 0x7FFC93910000OLEAUT32.dll 0x7FFC939C0000WS2_32.dll 0x7FFC93A90000COMDLG32.dll 0x7FFC93B60000IMM32.DLL 0x7FFC93C40000combase.dll 0x7FFC93E20000MSCTF.dll 0x7FFC94180000clbcatq.dll 0x7FFC942A0000msvcrt.dll 0x7FFC94350000PSAPI.DLL 0x7FFC94400000SETUPAPI.dll 0x7FFC94410000imagehlp.dll 0x7FFC94890000ADVAPI32.dll 0x7FFC94940000ntdll.dll 0x7FFC94A30000F4SE PLUGINS:BakaScrapHeap.dll v1.3Buffout4.dll v1.24.5BulletCountedReload.dllf4ee.dllfaster_workshop.dllmcm.dllplace.dllPowerGridTools.dllPriorityMod.dllWeaponDebrisCrashFix.dllwsfw_identifier.dllPLUGINS:[00] Fallout4.esm[01] DLCRobot.esm[02] DLCworkshop01.esm[03] DLCCoast.esm[04] DLCworkshop02.esm[05] DLCworkshop03.esm Edited May 16, 2022 by CruduxCru0 Link to comment Share on other sites More sharing options...
romalight Posted May 15, 2022 Share Posted May 15, 2022 i found this line at a site : you may want to post your full error log as a spoiler in the Buffout 4 thread on the Nexus, and perhaps add it to this thread as well in a similar manner. and also this : https://silicophilic.com/exception-access-violation-in-windows-10-how-to-fix/ Link to comment Share on other sites More sharing options...
StormWolf01 Posted May 15, 2022 Share Posted May 15, 2022 Crudux, heyas :smile:Ok, so I'm afraid that I wasn't able to find any info about those addresses which you posted in the error code. I did however, find that you're not the only one who's had it. But, from what you are saying about the game not crashing, when you deactivate mods, makes it sound as though you are at the game's hard limit for the number of mods your game will run. Which is PRECISELY what happens when you hit the limit of 255 mods. (250 if you have all the DLC). And 200 (I think) if you are on Xbox, a measly little 100 if you are on playstation. (On the latter, if you hit the limit, the playstation will tell you that there isn't enough space left on the hard drive!!! ) Errr, wait. No. That's if there's mods that screwed up your save games. Link to comment Share on other sites More sharing options...
CruduxCru0 Posted May 16, 2022 Author Share Posted May 16, 2022 (edited) Crudux, heyas :smile:Ok, so I'm afraid that I wasn't able to find any info about those addresses which you posted in the error code. I did however, find that you're not the only one who's had it. But, from what you are saying about the game not crashing, when you deactivate mods, makes it sound as though you are at the game's hard limit for the number of mods your game will run. Which is PRECISELY what happens when you hit the limit of 255 mods. (250 if you have all the DLC). And 200 (I think) if you are on Xbox, a measly little 100 if you are on playstation. (On the latter, if you hit the limit, the playstation will tell you that there isn't enough space left on the hard drive!!! ) Errr, wait. No. That's if there's mods that screwed up your save games.Thanks mate, I'll try that. Have a great week. i found this line at a site : you may want to post your full error log as a spoiler in the Buffout 4 thread on the Nexus, and perhaps add it to this thread as well in a similar manner. and also this : https://silicophilic.com/exception-access-violation-in-windows-10-how-to-fix/ I was afraid this was going to be the case, but it's still kind of weird, I've heard of people running way more mods than me (I run about 290) and I flagged as light as many as I could find. I may have to find out how to merge mods... Thanks mate. Edited May 16, 2022 by CruduxCru0 Link to comment Share on other sites More sharing options...
StormWolf01 Posted May 16, 2022 Share Posted May 16, 2022 Hey again, Crudux :)Yeah, once you start playing with a lot of mods in your game, the game starts telling you "Oh no you don't!" LOL.Actually, merging mods is BAD. Unless you REALLY know what you are doing. You can end up with a lot of incompatibilities, and bad files. That, and sometimes the new merged files can't access the BSA files er... they're called BS2 files now... the way that they could as the original mod file.One thing to check out is how to flag a .esp file as a .esl file. This will help you out with adding more mods to your game. HOWEVER: you don't want to do that with mods that are Load Order Specific. Or mods that have a masters, other than the main .esm files. (And yeah, that includes mods that are for creation flub content, because those are also ,esl files, so it's a no-no). The reason for that, is that the game engine will load .esl files in ANY order that it decides to. So you can end up with the patch files loading before the master file, or mods that have to be loaded AFTER other mods, loading BEFORE they are supposed to. This can also cause some issues with load order CTD, so I definitely recommend that you backup your Data folder prior to EVERY attempt to "esl-ify" the mods you have. Link to comment Share on other sites More sharing options...
CruduxCru0 Posted May 17, 2022 Author Share Posted May 17, 2022 Thanks for the info. But now, the plot THICKENS !!! I tried installing Mod manager 2 to see what it has to say about my plugins and it turns out, my ESP+ESM total is below the 255 cap (I was at, like, 180 or something)Soooo I guess it's not a plugins cap thing ? Anyway, I'm going to try to re-download all my mods through Mod Manager 2, see if that fixes anything. It's gonna take a while, but I'll update the thread when I'm done. Link to comment Share on other sites More sharing options...
StormWolf01 Posted May 18, 2022 Share Posted May 18, 2022 Well, I'm glad to post something useful, since it seems as though your discovery rendered my first hunch a total bust, lol :laugh:Reinstalling through a mod manager MIGHT be a solution. However, it might also cause another problem. If you use a mod manager that will automatically SORT your mods, you could end up with a problem with CTD, during your saves, loaded up with your old load Order. So, hopefully before you start up on that, make a copy of your plugins.txt file. Located in "C:\Users\Howlin Wolf\AppData\Local\Fallout4\Plugins.txt"make a copy of that file, in a different folder, or on your desktop, so that you will know what your current load order is. So that when you're re-downloading mods, you can reset the order back to what it was, rather than what order you downloaded and reinstalled them in. This game is one fickle she-dog when it comes to load order, and mods :( Link to comment Share on other sites More sharing options...
fraquar Posted May 18, 2022 Share Posted May 18, 2022 (edited) Just out of curiosity, is there a reason you are using both Buffout 4 and Baka Scrap Heap together?Try disabling one and see if you problem goes away?Added: As a rule, I never use two mods which do similar things at an engine level (i.e. .DLL). One has to go.Personally, I use Buffout 4. Edited May 18, 2022 by fraquar Link to comment Share on other sites More sharing options...
CruduxCru0 Posted May 18, 2022 Author Share Posted May 18, 2022 Just out of curiosity, is there a reason you are using both Buffout 4 and Baka Scrap Heap together?Try disabling one and see if you problem goes away?Added: As a rule, I never use two mods which do similar things at an engine level (i.e. .DLL). One has to go.Personally, I use Buffout 4.Indeed I was using both, tried disabling baka scrapheap and it didnt change a thing. Well, I'm glad to post something useful, since it seems as though your discovery rendered my first hunch a total bust, lol :laugh:Reinstalling through a mod manager MIGHT be a solution. However, it might also cause another problem. If you use a mod manager that will automatically SORT your mods, you could end up with a problem with CTD, during your saves, loaded up with your old load Order. So, hopefully before you start up on that, make a copy of your plugins.txt file. Located in "C:\Users\Howlin Wolf\AppData\Local\Fallout4\Plugins.txt"make a copy of that file, in a different folder, or on your desktop, so that you will know what your current load order is. So that when you're re-downloading mods, you can reset the order back to what it was, rather than what order you downloaded and reinstalled them in. This game is one fickle she-dog when it comes to load order, and mods :sad:Well, I tried. Reinstalled all the mods, activated them one by one... and it still ctds... not as fast (so this could be a DIFFERENT problem, I guess)... I think I'm going to give it a rest for now. I need some time :p Link to comment Share on other sites More sharing options...
StormWolf01 Posted May 20, 2022 Share Posted May 20, 2022 Heyas Crudux. Well...Glad to hear that you've got at least a very small bit of improvement.Is there any point that you can replicate, where it crashes now? Or is it random? Also, is it toward the start of play, (as in within a few minutes) of when you load your game?And, have you tried this on a new, clean game? IE: A new character? I started getting some really serious, and I mean REALLY serious CTD problems, when I made some changes to my load order. My dumb arse decided to go back in, and alphabetize my mods in their perspective categories. Such as: Guns/Weapons A to Z.After I did that, my game crashed so hard it would literally force the computer to try to reboot. And in a lot of cases, the reboot would lock up. It was really really nasty.AND it would do that on ALL of my save games that had the previous load order. The crash would start at various intervals from the save load, but usually all within just a few minutes. Sometimes as soon as I panned my field of view.The only way I fixed it was to replace my plugins.txt file with a backup copy. Granted that backup copy didn't have 3 mods that I'd installed since, written to it. But hey.If you don't have/make backup copies of the files that your mod manager makes for the active mods in your game, or you don't make backups of the plugins.txt file if you do mods manually... You may be stuck having to start up all new characters, as those saves for your existing ones might now be beyond being able to be played :( I hope, really hope, that's not the case for you. Link to comment Share on other sites More sharing options...
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