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halting Havok


jonesjoshuar

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is there a way to alter or halt the physics system using scripting?

 

I want to be able to make a bunch of objects that will use the physic system, but only when i want it to. Point of fact i would love for to be able to be done via scripted spell. So you launch the spell and things in effect "go to pot" I guess what i am trying to do to is make a completely destructable area. However, before a certain point, if you walk through it things are not flying around as you bump into them, walk on them, etc. What i have will be painstaking to build but fun in the end.

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