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FOV and Viewmodels


Lavious

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I am currently using the mod "FOV Modifier" and have noticed that the view models (the visible arms/weapon/shield/torches when in 1st person) also scale with the field of view setting.

 

Is there some way to scale the view models separate from the overall first person field of view? First of all I can see though the base of the arms during movement...and..... I would like to zoom in on the view models a little more than stock so that they can push the torch and weapons further to the edges of my screen. That bright torch messes with my nightvision when its taking up too much of my screen space.

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  • 1 month later...
The way first person view items work is that they have a specific part of armor that shows up in FPV. So not all of the robe is going to show up. Short of editing every single item to address this issue, I don't know what you would do.
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