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"Bugfix" Request: Hostile Whitelegs


Cosama

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I've tried starting Honest Hearts multiple times but the Whitelegs won't attack. I know they can be made hostile through console commands but I'd rather not have to do that every time (I play permadeath exclusively so I run through it often.) On that note - are there any mods that allow the skipping of the DLC intros?

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Put your load order into FNVEdit, expand HonestHearts.esm and then Non-Player character, highlight the various White Legs entries and you'll see on the right hand pane any other mods making changes to them. As for skippable DLC intros and outros, there was a mod for that but the author deleted it.

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Hey, thank you for the reply. I just checked and it doesn't look like any of the mods I have installed are making changes to these NPCs so I think it's a bug. From the "Honest Hearts bugs" page on the Fallout Wiki.

 

"[PC] [Xbox 360] Every White Legs enemy present in the DLC will not be hostile towards the player. Attacking one will still cause any White Legs in the immediate area to retaliate but the bug will persist throughout the rest of the add-on. This appears to be caused by the player not being added to the DLC's player faction and can be fixed on PC by opening the Gamebryo console commands and typing player.AddToFaction xx00b42e 1, replacing "xx" with the Honest Hearts DLC's position in the load order, typically 2"

 

I don't know anything about the GECK but would there be anyway to fix this with FNVEdit?

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