TheGreatPablooka Posted May 25, 2022 Share Posted May 25, 2022 weapon damage values are sky high. Removed weapon and gameplay related mods and started a new game - same issue. 10mm pistol base damage should be around 18.. mine starts around 84 I think.I have no idea what is causing this but its bugging me. Hopefully someone can help me out here. All guns have high damage. Shotguns boast a high damage value too, but for whatever reason their damage feels really nerfed when I am using them. NPCs will one shot me with them though. Melee weapons seem unaffected.LOAD ORDER:============Fallout4.esmDLCRobot.esmDLCworkshop01.esmDLCCoast.esmDLCworkshop02.esmDLCworkshop03.esmDLCNukaWorld.esmDLCUltraHighResolution.esmEnhancedLightsandFX.espNAC-FH.espNAC-NW.espNAC.espENBLightsHDRPatch.espUnofficial Fallout 4 Patch.espInterview.espArmorKeywords.esmArmorsmith Extended.espFirstPersonViewableItemsExpanded.espLooksMenu.espEli_Armour_Compendium.espScopes.espHellcatPA.eslSecret Service Armor.espCBBE.espJNFA.espDreaded Deathclaws 4k.esphuntingrifleset2k.espinstituteproject2k.esplaserproject2k.espballisticproject2k.espplasmaproject.espArmament.espstrongheight.espnukaproject.eslPhoenix Lab Full Magazine Retexture.espRussianStimpack.espFallout 4 AI Overhaul.espWasteland Heroines Replacer All in One_2.0.espHiPolyFaces.espHiPolyFacesCompanionPlugin.eslKSHairdos.espKSHairsFemsheppingRadbeetle.espKSHairdos_oel.espSkEyes.espThe Eyes Of Beauty.espTheEyesOfBeauty.espAzarPonytailHairstyles.espMutantMenagerie.esmCentaur.eslJSSynths.espTHBrows.espESPExplorerFO4.espdD - Small Splatter Size.espdD-Enhanced Blood Basic.espGibsofGlory.espjsrs.espJSRS_Regions.espJSRS_FarHarbor.espJSRS_NukaWorld.espMore Where That Came From Diamond City.espReverb and Ambiance Overhaul.espElzee Breathe.espStimpaks help you breathe.espAnimatedCandles.espTrueStormsFO4-FarHarbor.espTrueStormsFO4-FarHarborExtraRads.espTrueStormsFO4-GlowingSeaExtraRads.espTrueStormsFO4.esmTrueStormsFO4-NukaWorld-FH-Compat.espWasteland Illumination Shadow.espDiscreteFemaleSkeleton.espAidanWatts3dAssets.espHomemaker - Streetlights Use Passive Power.espHomemaker.esmSSEX.espLongerPowerLines3x.esp0_Vault120.espCWPointLookoutFO4.esmCWPointLookoutFO4Patch.esl_hod.espProjectZeta.esmRynsFallout4.espGrasslands - Healthy.espLuxor's Summer - All DLCs.espClean Water - Tropical - Rads.espNAC X Water LOD Fix.espEasyHacking.espFeral Ghoul Bite Skills.espSKKFastStartNewGame.espXDI.esmElzee Jolly Item Sounds.espBetterCoastalWaves.eslFlaconOil_BA2_2K_Part2.espFlaconOil_BA2_2K_Part3.espFlaconOil_BA2_2K_Part1.espValiusHDTextures2K.espHouseDress1Fix.espFastTravelFromQuestHubs.espImmersiveScrapping.espFaster Terminal Displays (20x).espQuickTrade.espMove (Get Out the Way).espRealistic Death Physics - ALL DLC.espPip-Boy Flashlight.espSavrenX HD Vanilla Clothes Optimized.espSavrenX HD Vanilla Armor.espConditionBoy.espCCOSaucySettlersReplacer.espCCOVulgarVillainsReplacer.espCCOCheekyCasualsReplacer.espScrap Everything - Ultimate Edition.espSettlement Electricity Overhaul.esmThisIsTrash.esp[ARRETH] FGEP SKK Feral Nights Patch.esp[ARRETH] FGEP.esp[ARRETH] NoExploderKnowckdown.esp4estGimp - FGEP_TankTweakFix.esppersonal paintings.espACS Master.esmACS Paintings.espOCDecorator - No Experience.espOCDecorator.espOCDecoratorDLC.espOCDispenser.espEli_Crafting Shiz 9000.espConcealedArmor.esmConcealedArmor.espABP Paintings.espChildren of Ug Qualtoth.espMercenary.espPersonal Posters.espTrue Shadows - All DLC.espNEIR - Ambient and Exploration Music.espFogOut - Exterior - All DLC.espFogOut - Interiors - All DLC.espRaiderOverhaul.espM8rDisablePipboyEffects.esp Link to comment Share on other sites More sharing options...
StormWolf01 Posted May 25, 2022 Share Posted May 25, 2022 Heyas Pablooka :)I couldnt find those "project" mods that you have listed. Tho they look like they alter weapon behavior.Nothing else really looks like a culprit. Did you change game difficulty settings? That can affect your damage. Link to comment Share on other sites More sharing options...
fraquar Posted May 26, 2022 Share Posted May 26, 2022 (edited) Armament.Armament moves damage from the weapon to the ammo - but since the mod only includes the ammo you get a multiplicative effect.Base game has the damage on the Weapon - my guess is the mod author has already removed that damage on the weapons in his game. TBH, that is the kind of weapons mechanic decision you are either all in on - or all out of. You can't mix and match.Personally, I like to do things this way - but it is a method that screams conflict with everything that is built on the base game weapon damage. For the 10mm ammo he has a Damage value of 60, the default value is 0. Edited May 26, 2022 by fraquar Link to comment Share on other sites More sharing options...
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