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LOD only visible at certain points / view angles


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Good evening everybody!

 

I am having a very strange problem with a worldspace.

 

Currently there is only landscape, no objects yet.

 

I generated the LOD meshes and textures with xLODGen.

But when I go to that worldspace in the game the LOD does not show up.

Some parts of it do show up in the distance.

 

And I can see large rectangular "holes" in the LOD it is like some "chunks" (groups of cells) are missing the LOD.

 

When I use TCL and fly up very high there comes a point where if I am in the right position and at the right "viewing angle" I can see all the LOD meshes and textures as it should be.

So the generated LOD does get loaded into the game but for some reason it does not always get displayed.

 

 

Has anybody ever had such a problem?

How can I fix this?

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Good evening everybody!

 

I am having a very strange problem with a worldspace.

 

Currently there is only landscape, no objects yet.

 

I generated the LOD meshes and textures with xLODGen.

But when I go to that worldspace in the game the LOD does not show up.

Some parts of it do show up in the distance.

 

And I can see large rectangular "holes" in the LOD it is like some "chunks" (groups of cells) are missing the LOD.

 

 

When I use TCL and fly up very high there comes a point where if I am in the right position and at the right "viewing angle" I can see all the LOD meshes and textures as it should be.

So the generated LOD does get loaded into the game but for some reason it does not always get displayed.

 

 

Has anybody ever had such a problem?

How can I fix this?

Just curious...did you run it at default settings or did you change anything ?

 

Personally for me using XLoDgen was a hit or miss... I finally did my worldspace (island) using the CK's onboard Lod Generator and everything works fine...

 

Edit: when it was done did you look at the log to see if it skipped anything ?

Edited by greekrage
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No I did not change anything.

 

What "log"?

What is that file called and where is it located?

When it finishes generating you can scroll up the information window and see what it did...If it skipped something you should see it...

 

The log file for the process should be in the directory where the exe is... (LODGen_log.txt )

 

Btw...dont forget to clear the scratch folder each session...

Edited by greekrage
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Anything else I could look for or try?

 

I already generated Precombined Geometry, but that did not make a difference.

have you tried doing it with the CK's built in Lod Generator? (Empty the target folders first)..

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Anything else I could look for or try?

 

I already generated Precombined Geometry, but that did not make a difference.

have you tried doing it with the CK's built in Lod Generator? (Empty the target folders first)..

 

Yes, like I said it runs for a while and then gets stuck at about 99,2 %.

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