paulski Posted April 10, 2009 Share Posted April 10, 2009 Hey all, I'm having this really weird problem with my Mod. I've made quite a few characters, all of different ethnicities, but when playing the game they are all white/caucasian. I can't seem to find what I've done to cause this to happen, whether there is something I'm not doing to make the characters keep their original settings etc... Maybe it is just my G.E.C.K being racist? lol. Any help would be really appreciated! Thanks all. Link to comment Share on other sites More sharing options...
TGBlank Posted April 10, 2009 Share Posted April 10, 2009 I believe it is something with your ini, but can't remember the exact settings, sumthin facegen sumthin sumthin.. Anyone remembers?. Link to comment Share on other sites More sharing options...
paulski Posted April 10, 2009 Author Share Posted April 10, 2009 Looked through my ini, these are what I found: bFixFaceNormals=0 bUseFaceGenHeads=1 bFaceMipMaps=1 bFaceGenTexturing=1 uiFaceGenMaxEGTDataSize=67108864 uiFaceGenMaxEGMDataSize=67108864 [Debug] bDebugFaceGenCriticalSection=0 bDebugFaceGenMultithreading=0 bDebugSaveBuffer=0 I found these ones in GECKCustom:bLoadFaceGenHeadEGTFiles=0 bFixFaceNormals=0 bUseFaceGenHeads=1 bFaceMipMaps=1 bFixPersistenceOnRefInit=0 In the GECKCustom, the bloadgenhead one might be something? If not perhaps the fixPersistenceOnRef, the NPC characters were renamed "NPCREF" when put inside of my level. Thanks again for trying to assist TGBlank, how many do I owe you now? lol Link to comment Share on other sites More sharing options...
TGBlank Posted April 10, 2009 Share Posted April 10, 2009 at the bottom of [general] i also have this one: bLoadFaceGenHeadEGTFiles=1 Under [backgroundLoad] bUseMultiThreadedFaceGen=1bLoadBackgroundFaceGen=0 Try toggling those 3 on/off. Link to comment Share on other sites More sharing options...
paulski Posted April 10, 2009 Author Share Posted April 10, 2009 Heya mate, sorry didn't reply sooner, I edited my post and I didn't recieve a notify after that :S Just been messing around with: bLoadFaceGenHeadEGTFiles=1 Added that to both general sections of the Fallout and GECKCustom ini files, and it worked! My game is no longer as bad as Resident Evil 5 ;) lol. Thanks again for the assistance TG! Link to comment Share on other sites More sharing options...
TGBlank Posted April 10, 2009 Share Posted April 10, 2009 Glad it helped. Fallout is one mean fickle beast. Link to comment Share on other sites More sharing options...
paulski Posted April 10, 2009 Author Share Posted April 10, 2009 Too true! Been great fun working with it though. I'm using it for my final year of univeristy degree. Will post up the finished plug-in once it's been marked, hopefully will be interesting to people :) Thanks again mate, hopefully that will be the last of the questions for a while! Link to comment Share on other sites More sharing options...
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