PapaLegaBooboo Posted June 11, 2022 Share Posted June 11, 2022 Seeing that there's no such event handler to detect fall impact of an actor, is it even possible in New Vegas? Link to comment Share on other sites More sharing options...
Mktavish Posted June 11, 2022 Share Posted June 11, 2022 This one maybe is what will work for you ? https://geckwiki.com/index.php?title=GetActorVelocityBut have a look at all the functions for movement https://geckwiki.com/index.php?title=Category:Movement_Functions And just guessing you need some sort of a detection event light weight script constantly running ? So maybe this will work https://geckwiki.com/index.php?title=IsInAirAnd also looks like it is available in condition fields ... So maybe a Perk or Actor Effect could function as an event handler with it ? But the easiest would probably be some player input at the time of falling ... if that is along the lines of what you are doing ... like you wanted the player to have a feather fall ability for example ? Link to comment Share on other sites More sharing options...
DavaScript Posted June 11, 2022 Share Posted June 11, 2022 (edited) This is interesting. Weird how New Vegas doesn't have that event handler. Edited June 11, 2022 by DavaScript Link to comment Share on other sites More sharing options...
Mktavish Posted June 15, 2022 Share Posted June 15, 2022 What about this one https://geckwiki.com/index.php?title=SetOnAnimActionEventHandlerAnd this one . . . . . . https://geckwiki.com/index.php?title=SetOnPlayGroupEventHandlerjust a mention incase . Link to comment Share on other sites More sharing options...
PapaLegaBooboo Posted June 23, 2022 Author Share Posted June 23, 2022 (edited) What about this one https://geckwiki.com/index.php?title=SetOnAnimActionEventHandlerAnd this one . . . . . . https://geckwiki.com/index.php?title=SetOnPlayGroupEventHandlerjust a mention incase . No those are not it. I'm trying to detect when an actor hits the ground hard enough to cause damage. EDIT: Never mind. GetActorVelocity is what I needed. Thank you. Edited June 23, 2022 by PapaLegaBooboo Link to comment Share on other sites More sharing options...
Mktavish Posted June 23, 2022 Share Posted June 23, 2022 Glad you finally realized there is not a script running that checks fall impact all over the map . Can you imagine what it would take to do that ? Link to comment Share on other sites More sharing options...
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