Mackintoke Posted June 15, 2022 Share Posted June 15, 2022 I got the longer chem duration mod which makes all effects from chems and alcohol last longer. Recently I switched over from Jsawyer to Ultimate Jsawyer mid playthru and that's when I started noticing alcohol effects now stack. I drink a beer and get +2 strength and +2 charisma, then I'll drink some scotch and get an ADDITIONAL +2 STR and +2 CHR. I got FNVEdit and tinkered a bit with the longer duration mod. All I've done so far is make beer last even longer. Ultimate Jsawyer comes before longer duration, so I figured longer duration overrides what U Jswayer does. It seems ultimate Jsawyer changes most alcohol to not dehydrate you anymore, but the longer chems duration keeps the dehydration. I plan to manually adjust all alcohol in longer chems to no longer dehydrate me so much and increase length of effects but for now I'm kind of stumped as to how alcohol effects are now stacking? Does anyone know anything about this? I don't mind getting wasted and becoming UNGODLY strong and charismatic but it is a little overpowered lol. I'm already at 8 strength and 8 charisma so after having a beer and a shot of scotch I'm at +12 LOL. Link to comment Share on other sites More sharing options...
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