SirDanest Posted June 18, 2022 Share Posted June 18, 2022 (edited) So I'm trying to add a bandage to a particular spot on a table. It's an item from the horizon mod. I've tried several times, and the bandage simply isn't there when I check the area in game. I re-load the mod into the creation kit, and there's nothing there. I replace the bandage, save, and try again. Same thing, no bandage in game or in the mod when I reload it in the kit. I'm at wits end here. Edit: I'm using mod organizer if that matters. I don't think that's what's causing it. I can add items to the world from the vanilla game. Edit again:It looks like it's just the way the creation kit works? I can't make a mod that adds items from another mod. Thats... a terrible limitation. Edited June 18, 2022 by SirDanest Link to comment Share on other sites More sharing options...
pepperman35 Posted June 18, 2022 Share Posted June 18, 2022 In your mod are you including the horizon mod as a master (dependency)? Link to comment Share on other sites More sharing options...
DieFeM Posted June 18, 2022 Share Posted June 18, 2022 It looks like it's just the way the creation kit works? I can't make a mod that adds items from another mod. Thats... a terrible limitation. Indeed it is.There's a mod, a collection of patches, which removes this limitation among other things. Link to comment Share on other sites More sharing options...
SirDanest Posted June 18, 2022 Author Share Posted June 18, 2022 It looks like it's just the way the creation kit works? I can't make a mod that adds items from another mod. Thats... a terrible limitation. Indeed it is.There's a mod, a collection of patches, which removes this limitation among other things. Amazing! It worked. I'd thought at first that it was hopeless when I saw that items from other mods couldn't be used in a second mod. And it's faster now too. Thanks. Link to comment Share on other sites More sharing options...
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