greekrage Posted June 29, 2022 Share Posted June 29, 2022 As the title reads...Im having trouble generating precombined geometry for current cell on a specific cell...This is a location with many swaps and custom items...Is there any way to narrow down which object is causing the issue ? Is there a log or data that points it out . Maybe a way to see it in xedit ? Link to comment Share on other sites More sharing options...
84Cronos Posted June 30, 2022 Share Posted June 30, 2022 (edited) I've never had any problems with vanilla assets in that regard, so it sounds more likely that your custom assets are the cause. I would disable all custom objects(I suppose you're talking about static objects) and try to generate again to see if your custom objects are causing issues. Edited July 1, 2022 by 84Cronos Link to comment Share on other sites More sharing options...
greekrage Posted June 30, 2022 Author Share Posted June 30, 2022 Thanks for the reply It was as i feared a scol with a glass plane on it... That found with process of elimination... (very long process :P )...I've never had any problems with vanilla assets in that regard, so it sounds more likely that you custom assets are the cause. I would disable all custom objects(I suppose you're talking about static objects) and try to generate again to see if your custom objects are causing issu Link to comment Share on other sites More sharing options...
pepperman35 Posted June 30, 2022 Share Posted June 30, 2022 Glad you god it sorted out. I have the same problem on my settlement but my patience ran out before I could find the offending object. Link to comment Share on other sites More sharing options...
greekrage Posted June 30, 2022 Author Share Posted June 30, 2022 Glad you god it sorted out. I have the same problem on my settlement but my patience ran out before I could find the offending object.Section out the build... and delete everything in each section save and try ....then next section save and try etc...until you narrow it down...and can start trying objects locally..Imagine that i found the issue in the problem cell that was the main cell with most of the buildings (tall buildings fully furnished and decorated...)....Now i have the other issue (other post)... where precombined generation isnt seeing certain texture swaps even though both in CK and in game before i generate everything works fine.. and here is the head banger..it only does it with vanilla walls and diner parts. The swaps i used are vanilla interior materials and textures from institute,prydwen...etc... Link to comment Share on other sites More sharing options...
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