AxlDave Posted October 19, 2013 Share Posted October 19, 2013 (edited) So, in the GECK under Game Settings it is possible to alter fMoveRunMult etc to increase movement speed. However, this applies to all NPCs and probably creatures too. I only want the player to be affected. I found a base effect value modifier called "SpeedMult" that I thought would do the trick... it didn't. I set it to 5, 50, and then 200 and nothing changed. Anyone know how this can be done, through settings, scripts, effects or whatever? --EDIT-- Topic Closed, turns out you do this by editing the Player character SpeedMult Edited October 20, 2013 by AxlDave Link to comment Share on other sites More sharing options...
Subject96 Posted November 4, 2013 Share Posted November 4, 2013 Check out the link below, the script detailed therein is applied to an armor. I am sure it could be applied in other ways, such as a perk maybe. http://forums.nexusmods.com/index.php?/topic/136278-armor-to-increase-run-speed/ Link to comment Share on other sites More sharing options...
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