jcb22 Posted April 17, 2009 Share Posted April 17, 2009 anyone up for figuring out how to use sound for sight as like a life detect shader? kinda wanna make a blind character or a blind effect to enhance other attributes of character. Does this idea even sound plausible because I've been remaking life detect for 2 days in multiple diffrent ways but nothing using sound as a source of sight. :wallbash: Link to comment Share on other sites More sharing options...
AzirAphale001 Posted April 17, 2009 Share Posted April 17, 2009 I don't think this is possible, as sounds aren't directional. Link to comment Share on other sites More sharing options...
gdarknight Posted April 17, 2009 Share Posted April 17, 2009 The game uses "3D" sounds to determine volume, but you can't actually get a heading on the sound. Link to comment Share on other sites More sharing options...
jcb22 Posted April 18, 2009 Author Share Posted April 18, 2009 oh ok thanks for the input on it , I'm going to still try to find a similar looking way of it like from the movie dare devil with his eyesight effect Link to comment Share on other sites More sharing options...
exanimis Posted April 18, 2009 Share Posted April 18, 2009 I would think that what you would need is something like the night eye. You would just have to find a way to blur or clear your vision with sound. I don't know if that could be done but it would be interesting to use. Link to comment Share on other sites More sharing options...
jcb22 Posted April 19, 2009 Author Share Posted April 19, 2009 I got a thing that looks like echovision only problem is its a animated texture/effect file and I dont know how to turn it into a shader Link to comment Share on other sites More sharing options...
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