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exanimis

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Everything posted by exanimis

  1. What I need for my game is scripts, I am trying to write my own. I have modeled everything from trees to complete towns. Everything in my game has been modeled, textured, animated, scripted and lighted by me. I have three levels that I can walk around in at the moment but they need lots of clutter before they are complete.
  2. Hey Myrmaad. I do stop by now and then, almost every day actually. My PC crashed and I lost a lot of files so I quit modding for a while. I have since moved on and am building my own game in Blender Game engine. I have learned to do everything except write scripts, I need to work on that. Thanks for stopping by and leaving a message, I still respond to all comments. Hope you are doing well.
  3. I no longer have use of a PC that is able to run the programs I need for modding. I am looking for someone to finish a mod that I was working on. I will lay out some of the information here but reserve some of it for the person who is willing and able to help. To anyone capable of completing this mod I will send a link to a download with all information, models, textures and the esp. ABOUT THE MOD: This mod is an extension to my Funeral Urns mod. The mod will have a quest that leads the player to find all ten urns. The Urns will be hidden throughout Cyrodiil. The urns will contain items modeled by the person the urn is dedicated to when possable. If the modder is unable or unwilling to add an item, the item for that urn will still be a new model but it will be from another modder. Once the player has found all ten urns they will find an Aylied ruin. Find your way through the ruin and defeat the boss at the end and another area will open up. The original ruin will not re spawn any creatures and the second/secret area will contain not only a player owned home but a fully functional small town as well. COMPLETED: 1: Naturally, the Urns are completed and available for download already at the above link. 2: The ModEnd ruin is complete in it's construction in two versions. There is the enemy occupied and an empty version with traps disabled. The second version also has a repaired bridge to simplify access to the new player home. 3: The Urns have been placed/hidden throughout Tamriel 4: Several modders who I honored with Urns have sent me items to place in the urns. 5: The urns have a script that allows them to be used as containers but also to be collected. They can be placed in your home, in game, and used for storage. NEEDS COMPLETION: The items need to be placed, this is a simple task since they can all be filled in a single room. The ruins, the town and the player owned home need to be furnished and cluttered. NPC's need to be created. I have placed one of the main quest NPC's but haven't done much more with him. The story has been worked out, thanks to the help of Myrmaad but the quest needs to be written. Myrmaad has put a tremendous amount of thought into the story for this mod. If not for the work Myrmaad , JDFan and other modders have already done, I would simply discard the work that I have finished. I am not asking anyone to finish my mod, I am requesting that you do not allow the hard work of other members of this community to go to waste.
  4. Thanks for the tutorial link.
  5. In the CS open the world tab and choose regions. Choose your worldspace from the drop down window of the region editor. Over on the right under the general tab you will see a box with the word border beside it, check that box. Using your mouse to place connecting X's , draw around the area that you want to be able to travel in. That line is your border and it will give you the "turn back" message that you want. Be sure to encircle the entire area, if you do not have a complete circle, you will have a hole in your border.
  6. You make me feel bad. You refer to yourself as an absolute noob but you have accomplished what I have been trying to do for a long time. I still haven't gotten one of my creatures in the game. Your videos are amazing but I'm afraid you will not find much help here. Most modders do not posses the knowledge to animate and those that do can't mod new creatures. Did you make the meshes yourself? Are you using creature skeletons or did you make your own?
  7. Usually when something is black in game it is because of a missing normal map. The mod was probably installed incorrectly. Read the readme before reinstalling. As for the 12 to 17 year old, I'm not sure what you are trying to accomplish. Do you want your PC to be a little shorter than normal?
  8. Of coarse you need it. Things like the ring of burden and mothers head are what makes your house so interesting after the quests are done. These things are not necessary for the advancement of the quest but they are great to see in your home and think "Oh yeah! That was a great side quest. I didn't think I'd ever find my way out of that well."
  9. You need to UV map the sword before it can be textured. The UV is what you use to texture with.
  10. http://www.tesnexus.com/downloads/file.php?id=19303
  11. Have you UV mapped the sword? If you have it UV mapped, it should be easy to texture.
  12. The Elder Scrolls Wiki is always the best place to start http://cs.elderscrolls.com/constwiki/index.php/Main_Page
  13. Here is mine. She is a Djinn and she has a house inside a bottle that she carries with her. She is pretty much all I play now. Well at least the little time that I actually play. http://i118.photobucket.com/albums/o108/crossbones59/itSotE/ScreenShot11.jpg
  14. I've tried several body types but I always end up going back to exnems female eye candy. Why isn't it on your list?
  15. This mod has been dead since February. You are posting and spending time on an idea that was forgotten.
  16. since you are just starting out you should start at NYSTIC 2.0. Supper3boy has the best tutorial videos for a beginner.
  17. I use gimp but I believe that all you need is a photoshop dds plugin
  18. All done. I'll start work on the other swords in a little while.
  19. a link for Inked Animated weapon tutorial
  20. I'm not finished but here are some shots of the WIP. http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot70.jpg http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot71.jpg http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot72.jpg http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot75.jpg http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot74.jpg When this is finished I'll start on the other sword. I will upload both at the same time
  21. Tyler Wetta is my cousin, I mod for Oblivion (try anyways), and it is Tylers Art and he emailed it to me and asked if I could colour it, he asked for someone to model it for him, I would do it but like I said I can't model. I'm not sure but I think that is is ok for people to model it, tell me if I'm wrong Since Tyler is your cousin and he has on his DA site that he wants someone to model them for Oblivion, I guess it is alright. I'll model them , UV map and texture them but you will have to retexture them later. There are only two swords in the photo but one has four textures. Can you paint textures? I am not very good with the gimp but I am learning.
  22. You colored them? They are on DA. Is tylerwetta your account? Who's art is that? I read that tylerwetta cousin mods for Oblivion, I wouldn't want to see anyone get into trouble for moddeling something without permission? Edit: Both swords contain a lot of detail, more than most o the weapons I've made. This should be quite a challenge but the last sword is too beautiful to leave alone. It will probably be a few days before I can have them ready.
  23. I thought I read before the posts vanished, that you didn't have Blender or the CS. Do you have them? Do you have the BSA unpacker or the Gimp?
  24. Sorry but I've carried this as far as I am willing to go. Carrot arrows and silverware armor would be extremely time consuming. I did the spoon and shield because they were so simple, they required less than 30 minutes each. The watermelon hammer does sound funny and it would be easy to make,,,,, I'll make it if I have time. I'm working on so many things that I do need a break to make something easy every now and then.
  25. The post was lost due to problems with the Nexus so I will re post the link. You can download the spoon and a new shield at Exanimis Requested Weapons http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot121.jpg http://i118.photobucket.com/albums/o108/crossbones59/BlendHelp/ScreenShot123.jpg
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