Deleted1084753User Posted April 17, 2009 Share Posted April 17, 2009 I've been trying to rescale a mesh (the missile) in nifskope. Now, this itself isn't a problem, got it scaled to 50% as I want it. However, I can't seem to figure out how to scale the collision mesh down to fit the new mesh scale. Hopefully this is possible without resorting to having to open Max up, I just can't figure out how. Any pointers will be most welcome :) Link to comment Share on other sites More sharing options...
neunen Posted April 17, 2009 Share Posted April 17, 2009 im not at my home computer, but i think its something along the lines of open the bhkCollisionObject node and right click bhkRigidBody, then select convert -> bhkRigidBodyT.bhkRigidBodyT nodes can be transformed, while regular ones cant. hope that helps a bit Link to comment Share on other sites More sharing options...
Deleted1084753User Posted April 19, 2009 Author Share Posted April 19, 2009 Hey, thanks for the reply, I'll try that next time I install the game (just reinstalled windows so games and stuff are all currently missing heh) :) Link to comment Share on other sites More sharing options...
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