sulleyjoseph Posted July 12, 2022 Share Posted July 12, 2022 Could someone give me a comprehensive guide on how to make a model in blender, and then use it as a prop in the creation kit? I was planning on making one of those old 1950's motel signs. I have no idea how to get it from one to the other. Thanks. Link to comment Share on other sites More sharing options...
pepperman35 Posted July 12, 2022 Share Posted July 12, 2022 In general, the work flow will go something like this: Watch tons of youtube vids to learn Blender. When you have mastered Blender, create a mesh (model) of your sign. This could be as simple as a box or it could get quite complicated depending on the design. UV map the model Develop your texture maps (set of three) based on your uv mapping using graphics program of choice (must be capable of saving as dds format). Apply textures to model. Export the model to NIF format. Import model in nifskope Jury rig a collision for the model, setup snap points etc. Using the Creation Kit to get your custom model into the game (i.e., create a mod) Test it out in gameFor comprehensive guides I'd say some googling will be required. I don't usd blender myself, so I can't recommend any tutorials there. Kinggath has a nice turotial set on youtube for the Creation Kit. seddon4494 also has a number of Creation Kit tutorials. Lastly, be prepared to devote a bit of time to this endeavor. Link to comment Share on other sites More sharing options...
sulleyjoseph Posted July 12, 2022 Author Share Posted July 12, 2022 In general, the work flow will go something like this: Watch tons of youtube vids to learn Blender. When you have mastered Blender, create a mesh (model) of your sign. This could be as simple as a box or it could get quite complicated depending on the design. UV map the model Develop your texture maps (set of three) based on your uv mapping using graphics program of choice (must be capable of saving as dds format). Apply textures to model. Export the model to NIF format. Import model in nifskope Jury rig a collision for the model, setup snap points etc. Using the Creation Kit to get your custom model into the game (i.e., create a mod) Test it out in gameFor comprehensive guides I'd say some googling will be required. I don't usd blender myself, so I can't recommend any tutorials there. Kinggath has a nice turotial set on youtube for the Creation Kit. seddon4494 also has a number of Creation Kit tutorials. Lastly, be prepared to devote a bit of time to this endeavor. Thank you! Link to comment Share on other sites More sharing options...
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