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[LE] Mannequins not activating...


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I have followed the instructions here: https://www.creationkit.com/index.php?title=Creating_a_Mannequin and done the troubleshooting steps at the bottom to adjust the angle by +/-1 degree, even though they weren't facing North initially. I have also watched two videos and made sure I followed all the steps correctly and have the same settings in each of the edit windows for the mannequin, xmarkerheading and the mannequintrigger. But the mannequin will just not activate in game - the message to press E to activate appears, but nothing happens when I press it. I have also tried expanding the bounds of the trigger box to make sure I was close enough, but still de nada... Any suggestions? :confused: I am using the down-graded version 1.5.73 of Creation Kit with the patches from nexus mods if that makes a difference...

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I have now got them working - I deleted what I had and re-followed the instructions, but this time I ignored the instruction at the top (which is repeated below) and did them in exactly the same order as listed and it worked - so the guide is a bit confusing! I was then able to duplicate this and tested it in a new save and they all worked :) I did notice the mannequins are alive issue until you put armour on them once but this has not happened on subsequent tests - I made sure that the mannequins were marked as start dead and don't havoc settle - not sure if this makes any difference or not?

Since the trigger prompt appears, make sure your trigger is properly linked to the mannequin. Also make sure you are testing on a new game or one that has not seen your mod in question.

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