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Having trouble getting FWE to work


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I'm trying to install FWE 6.0 with Vortex and it's giving me issues.

When I try to download Part 1 I get an error message from Vortex telling me "Archive invalidation does not appear to be active. This mod requires it to be activated in order to work correctly. Please make sure to use the Toggle Invalidation feature available on the main form after installing this mod. Would you like to abort this installation so you may do so now?" with an option to select yes or no.

 

If I choose yes it aborts the installation and I don't know what to do. I have "Archive Invalidation" toggled on "Yes" on my Vortex dashboard as well as bInvalidateOlderFiles=1 in my ini file.

If I choose no it goes ahead and tries to install FWE and launches the Setup menu. After completing the setup it says "Install successful". So I proceed to install Part 2 and the HOTFIX PATCH along with 3 FOIP compatibility patches (EVE and FWE, Project Beauty and FWE, and WMK and FWE). After all that, I launch the game and my game is pretty much broken. It goes through the Please Stand By and Bethesda slides and then when it goes to the title screen it's just a picture of the power armor helmet with no options for "Continue, New, Load, Settings, etc" it's just a unresponsive screen with menu music playing.

I am at a dead end with this and I have no idea what to do to fix it. I have all my other mods working correctly except for FWE and I really wanted to start a new playthrough with this mod since it has so many fresh new cool features. I know for sure the problem is with FWE possibly clashing with Vortex or having a problem with Archive Invalidation. If I uninstall FWE and the FOIP stuff my game works perfectly fine with the other 20 or so mods I have enabled. Is this a well known issue with Vortex and FWE conflicting or am I doing something wrong? I've heard others say to use FOMM with FWE but I really prefer the simplicity and convenience of Vortex and would like to have this resolved if possible.

Thank you for reading and any advice or insight you guys may have!

Edited by ThoughtShift
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I have no idea. I have always had it installed before I started a game. I do know that you cannot have it active during the birth scene and tutorial at the start of the game.

 

Also, FOIP is really outdated and buggy. You should try to find an alternate. Take a look at Blackened.

 

You must follow the instructions actually as they are written, or the game will crash.

 

You should also read the previous posts here. There are probably complete instructions on how to install this with VORTEX.

Edited by M48A5
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Ok, I'll look into that then. I didn't know about Blackened, that seems like a good alternative to FOIP. I always try to make sure and read mod instructions on each mod's page but it didn't say anything about the Vortex issue so I was kinda stumped. And yeah you're right there's lots of information here that I need to be sure to check out. Thanks for all your help.

Edited by ThoughtShift
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  • 11 months later...

when i try to install the fwe part 1 on nmm, on the activation queue it always says "the mod was not activated", while part 2 and the patch could install just fine. i'm new to fallout 3 modding (and modding in general as a matter of fact), so this may sound dumb, but i'd never go anywhere if i didn't ask these dumb questions. thanks for the help.

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