NILRYTH Posted July 18, 2022 Share Posted July 18, 2022 (edited) I'm using this centaur mod (LL link) as a base to make other -taur creatures. I've hit a brick wall with my custom skeleton. I can't for the life of me figure out why rotating the 'Horse_COM' bone which contains the whole horse or other creature skeleton would also rotate the human halfs head. The human half is in a completely separate branch. What could cause this? I didn't touch the human skeleton yet it's somehow definitely connected. I tested out rotating it on the actual base centaur skeleton and it didn't touch the head at all so mine is just jank somewhere but I don't know where to look. Any ideas?UPDATE: NEVERMIND I GOT IT. It was due to the fact the names for the chaurus and human head bones were identical. Deleted the chaurus one I didn't need anyway and problem solved. Edited July 18, 2022 by NilrythVendain Link to comment Share on other sites More sharing options...
cumbrianlad Posted August 15, 2022 Share Posted August 15, 2022 Love the edit. That'll help people. Also pleased that you fixed it! Link to comment Share on other sites More sharing options...
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