Jump to content

How To: Make Skyrim Economy Mod.


Deleted5094879User

Recommended Posts

I am curious if someone can tell me how to do this in the Creation Kit.

Examples:

1. Lowering Gold gained and prices of items bought/sold.

2. Decreases Amount of items sold and make vendors sell realistic things.

3. Regulate who sells what; Blacksmiths only melee and heavy armor, Ranger shop light and archery, Alchemist alchemy ingredients and magic supplies.

4. Determine the prices via Regions. Examples: Riften you can sell Pelts for a decent price but if you sell them in Solitude you will get more for it. (distance acquired and regional values)

5. Inn's rent rooms for low X value instead of Vanilla. Blacksmiths/Alchemists will rent their equipment for usage.

 

All in all I'd like to know how to recreate EOS- Economic's of Skyrim.

Link to comment
Share on other sites

1. Look at these two mods in Tes5edit

http://skyrim.nexusmods.com/mods/16231/?

http://skyrim.nexusmods.com/mods/2762/?

2 and 3. You will need to change merchant's chests. You will find their names if you open Economy of Skyrim in Tes5edit

4. The most difficult part. I think it is changed via scripts. So you will have to look at Economy of Skyrim scripts (which are quite buggy...)

5. you will need to change global value "roomcost" or something like that. Just type 'room' in CK and you will find it.

Edited by DanielUA
Link to comment
Share on other sites

1. Look at these two mods in Tes5edit

http://skyrim.nexusmods.com/mods/16231/?

http://skyrim.nexusmods.com/mods/2762/?

2 and 3. You will need to change merchant's chests. You will find their names if you open Economy of Skyrim in Tes5edit

4. The most difficult part. I think it is changed via scripts. So you will have to look at Economy of Skyrim scripts (which are quite buggy...)

5. you will need to change global value "roomcost" or something like that. Just type 'room' in CK and you will find it.

I'm not an expert of TESVEdit, only know how to clean mods. Anything I need to do when I look at them?

EDIT: Okay so I got to download EoS from the link above and I can't download it via nexus mod manager because it is considered "Simple borderless window".

But I opened it up in TESVEdit and I think I can see what you mean by looking at it in TESVEDIT.

What info am I looking for though? like what he changed?

Edited by Guest
Link to comment
Share on other sites

Scripts are kept as loose files or in bsa archive. They have extension .pex. These are already compiled files written in Papyrus language. If you want to edit them you need to have source files (with extension .psc). Sometimes these files are provided by author with .pex files... So you should unpack the EOS file and look at its contents

Link to comment
Share on other sites

Scripts are kept as loose files or in bsa archive. They have extension .pex. These are already compiled files written in Papyrus language. If you want to edit them you need to have source files (with extension .psc). Sometimes these files are provided by author with .pex files... So you should unpack the EOS file and look at its contents

The EOS has a loose files download. What would I do with those?

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...