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DLC and the geck


FuzeTek

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Hi, I started creating interiors with the base FO3 game and I just got OA and the pitt. they have a host of new items and Im trying to use them in my mod but when I load the data for the pitt or oa with my plugin file it says theres multiple master files selected and wont load.

I somehow accidently got the pitt items to appear but adding the trogg crashes the game when I load it in fo3 and any static objects I add come up as the red diamond. as long as the items are from the base game they work. any help would be greatly appreciated. ^_^

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You are allowed to use a maximum of 2 masterfiles at a time in GECK, you won't be able to use them both together, remove one masterfile (other than fallout 3) from you data, do what you want with GECK but REMEMBER to put the masterfile back in before playing the game as it will just crash without it.
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Change the following line in GECKCustom.ini

 

bAllowMultipleMasterLoads=0

to

bAllowMultipleMasterLoads=1

 

Now you can load multiple master files. Just remember that having the same master files is a requisite for others to use your mod.

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ok well I'm able to load multiple master files but adding a trogg from the pitt crashes fo3 and any dlc items I add show up as the Red diamond. I checked my plugin, OA and PITT in data before loading the game and it does nothing. I don't understand whats going on.
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