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An object that blocks light from going through and one that blocks explosions?


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Hi, I have a vault built and I have a big room with bright lights, one that is blue. They go through the walls into other rooms, so I was wondering if there is a way to block the light?

 

Also, I have an interior cell which has worm enemies like idk ~15-30ft below some floors and if you use an explosive weapon it causes them to burrow above to you. Is there a way to fix that?

 

Thanks in advance if anybody has any ideas!

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1. Check if your light is "Shadow Omnidirectional" or just "Omnidirectional" (The latter one doesn't care about objects)

2. It helps if the material file of the object is "Two Sided". If it's transparent on one side it will let light through

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Have you tried setting up lightboxes in the rooms?

 

Link to Sedon4494's tutorial on lightboxes:

 

https://www.youtube.com/watch?v=99uA7BDtMgU&list=PLElczpoUwHC4jZXDF_3mp_iXgALiLHw-k&index=33

 

In terms of your worm issue, the way I would approach it would be to set the worms to initially disabled and have them enabled only when the player is in the desired spot for the worm attacks.

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Have you tried setting up lightboxes in the rooms?

 

Link to Sedon4494's tutorial on lightboxes:

 

https://www.youtube.com/watch?v=99uA7BDtMgU&list=PLElczpoUwHC4jZXDF_3mp_iXgALiLHw-k&index=33

 

In terms of your worm issue, the way I would approach it would be to set the worms to initially disabled and have them enabled only when the player is in the desired spot for the worm attacks.

lol just saw your post... after i hit enter....

Edited by greekrage
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