Draco856 Posted April 22, 2009 Share Posted April 22, 2009 I'm wonding if I can use FOMM's package manager to install mods even if they don't have a FOMOD folder thing or whatever. Like just picking a RAR, ZIP, or 7z file in the package manager and activating it. Would this work? I'm trying to get my mods to work without any difficulties, because recently my game began crashing when trying to enter Megaton, then textures started dissappearing. I figured it had to do with the amount of mods I was running (which was a little over 140 at the time) So, I've since deleted all my mods and am reinstalling the most vital ones (for me at least) like FOOK, and an auto-sorter for my megaton house. Link to comment Share on other sites More sharing options...
Draco856 Posted April 22, 2009 Author Share Posted April 22, 2009 No ideas on weather or not this is possible? Link to comment Share on other sites More sharing options...
hinigashi Posted April 22, 2009 Share Posted April 22, 2009 if you mean using FOMM's package manager->create from folder with zip files etc, it may do, don't hurt to try, worse case you just have to delete it. but the way i do it, any mod i picked up, nearly all the time is already in a file, so i unzip it and create from folder from there, pretty easy, and tidy also. if you want tips how to use FOMM to best of its abilities, just holla me or check the tutorial they did for FOMM, its pretty neat. good luck!Danny Link to comment Share on other sites More sharing options...
the genius king Posted August 31, 2010 Share Posted August 31, 2010 plz dont say I iz a noob but I have always wondered if I should get a FOMOD file over a normal data file? Link to comment Share on other sites More sharing options...
Skotte Posted August 31, 2010 Share Posted August 31, 2010 On 8/31/2010 at 1:04 PM, the genius king said: plz dont say I iz a noob but I have always wondered if I should get a FOMOD file over a normal data file? Since I use FOMM If there is both a fomod version & regular version of a particular mod I tend to get the fomod & if there isn't a fomod I usually fomodize it myself Link to comment Share on other sites More sharing options...
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