jamrick Posted April 23, 2009 Share Posted April 23, 2009 Im a total newb at this, but ive been wanting to make cigarettes useable (same sorta way alchohol is). I figured out mostly what I need to do, but my question is when I switch it to that type of item if I use the same ID as before would it stay on all npcs and areas where it already is? Link to comment Share on other sites More sharing options...
TGBlank Posted April 23, 2009 Share Posted April 23, 2009 You do know that usable cigarettes has been done already... right?.And you'd need the same baseid i believe, so nope, same name doesn't count, you'd either need to use a replacer script, or pull a magic trick out of fo3edit's hat. Link to comment Share on other sites More sharing options...
Dragarr Posted April 23, 2009 Share Posted April 23, 2009 From experience with GECK I can tell you you would need to match both Editor ID (ie Cigarette01) and Form ID (ie 0005B52C) as some scripts refer to one and some the other.But yeah, already been done. Link to comment Share on other sites More sharing options...
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