Nihilisaurus Posted November 2, 2013 Share Posted November 2, 2013 This is a notice of interest. It is a notice that I am interested. Most WiPs could do with more of these, for morale purposes. I think the idea of this mod is kinda cool and wish you luck. Link to comment Share on other sites More sharing options...
bjornl Posted November 2, 2013 Author Share Posted November 2, 2013 Lt Albrecht,Thanks for your kind words. In that this mod will include a fair bit of my convoluted humor I'm not sure it'll have that wide an appeal. Still going to do as nice a job as I am able for those few for who this will prove useful. At the moment I am just spinning my wheels. Spending hours trying to figure out the scripting conundrum I mentioned a post before yours. Link to comment Share on other sites More sharing options...
bjornl Posted November 2, 2013 Author Share Posted November 2, 2013 I still haven't sorted out the script issue. So I have been working on other things.... a brief sample. Someone to get things started, Might be utilized a later as well. The outfit is a custom texture applied to the Kings outfit and Ranger hat. Lighter (dirtier) color to the hat, darker band, changed jacket and shoe leather to brown, removed some of the zippers and the gang logo, dirtier pants, and other minor changes. Sound file sample with Elvis voice (Elvis is one of the robots not the old dude pictured above) Link to comment Share on other sites More sharing options...
jazzisparis Posted November 3, 2013 Share Posted November 3, 2013 Try this script: scn BLBoomScript float fTimer begin OnAdd PlaySound blboom set fTimer to 19 end begin GameMode if fTimer > 0 set fTimer to fTimer - GetSecondsPassed elseif fTimer set fTimer to 0 BLElvisREF.PlaceAtMe FatManNukeExplosion 1 RemoveMe endif end Link to comment Share on other sites More sharing options...
bjornl Posted November 3, 2013 Author Share Posted November 3, 2013 Try this script: scn BLBoomScript Thank you very much. Your method solved 3 of the 4 things which pointed me in the right direction. I combined this with what MartinPurvis posted and got exactly what I was trying to get. Here is what I used (in case someone else uses google to try and solve a similar issue) SCN BLBoomScript short doOnce short fTimerStarted short iStage float fTimer Begin OnAdd if (doOnce == 0) Set fTimerStarted to 1 Set doOnce to 1 PlaySound blboom endif End Begin GameMode if (fTimerStarted == 1) if (fTimer > 0) Set fTimer to (fTimer - GetSecondsPassed) elseif (iStage == 0) Set iStage to 1 Set fTimer to 21 elseif (iStage == 1) BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 0 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 1 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 2 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 3 BLElvisREF.PlaceAtMe FatManNukeExplosion 0 BLElvisREF.PlaceAtMe FatManNukeExplosion 1 BLElvisREF.PlaceAtMe FatManNukeExplosion 2 BLElvisREF.PlaceAtMe FatManNukeExplosion 3 Set iStage to 2 elseif (iStage == 2) BLElvisREF.PlaceAtMe FatManNukeExplosion 1 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 0 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 1 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 2 BLElvisREF.PlaceAtMe ExplosionPlasmaCritEffect 3 BLElvisREF.Disable Set iStage to 3 Set fTimer to 0 endif endif End The extra explosions are for 'fill' then anything. The 2nd group of explosions creates a split second in the middle of the inferno where suddenly Elvis is and then isn't there. Link to comment Share on other sites More sharing options...
ToxicWhiteout Posted November 3, 2013 Share Posted November 3, 2013 This project looks insane. You've been learning really fast! I can't wait to try this and I wish you the best! Link to comment Share on other sites More sharing options...
bjornl Posted November 12, 2013 Author Share Posted November 12, 2013 Another NPC mostly done..... I made several bandanas, might try different colors.note: the new (re-colored/edited) outfits shown in the preview images will be available for purchase in game. Pete's son Bob is back in town and immediately finds the cozy seat with the best view. Link to comment Share on other sites More sharing options...
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